Hey! This is a small .pak file containing tweaks to the parkour system and movement intended to give it a snappier feel, rather than a floaty one. IN ALPHA.
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Yo! Nice to meet you.
We all loved DL1, and its janky parkour. It was snappy as all hell and I miss it a bit.
This is a .pak file intended to make the current parkour system snappier. I AM STILL DEVELOPING THIS. Please, please, please tell me anything you think could change. I am a bit early in the game still, so I havent messed with the rope. Please let me know if this breaks entering any areas. I did my best to keep the approximate distances of jumps without making the character float to achieve them, adding omph to things like the double jump and "high jump," or whatever they intended that to be.
The sprint speed is slightly increased. Currently focused on making the dart/dash skills work with this increase, as it is a marginal difference at the moment.