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RamuneNeptune

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RamuneNeptune

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About this mod

Save time grinding with increased drop amounts for infected trophies (uncommon, rare, & unique), and optionally adds unique (purple) trophy drops to more enemy types

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More Infected Trophies (1.21.4)  ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Save time grinding with increased drop amounts for infected trophies (uncommon, rare, & unique), and optionally adds unique (purple) trophy drops to more enemy types

You can find the list of changes below as [Vanilla] to [Modified]


 Virals:
╰--🟩 Uncommon: 2-6 to 4-8

Spitters: 
╰--🟩 Uncommon: 2-6 to 5-10

"Screamers" (Howlers?):
╰--🟩 Uncommon: 2-6 to 5-10

"Suiciders":
╰--🟦 Rare: 1-3 to 3-5

Bolters:
╰--🟩 Uncommon: 6-12 to 8-15
╰--🟦 Rare: 2-6 to 5-8
      ╰--🟪 Unique: 1-1 (use optional file)

Banshees:
╰--🟩 Uncommon:  5-10 to 8-15
╰--🟦 Rare: 2-6 to 5-8

Goons:
╰--🟦 Rare: 3-9 to 10-15
      ╰--🟪 Unique: 1-1 (use optional file)

Chargers:
╰--🟦 Rare: 3-9 to 10-15
      ╰--🟪 Unique: 1-2 (use optional file)

Hags:
╰--🟪 Unique: 1-1 to 2-3

Demolisher:
╰--🟪 Unique: 1-1 to 2-3

Volatiles:
╰--🟪 Unique: 1-1 to 1-2

Tyrants (Red Volatiles):
╰--🟪 Unique: 1-2 to 2-3  

Revenants:
╰--🟪 Unique: 1-1 to 2-3
 
Installation ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
  • Download the More Infected Trophies file you wish to use
  • Extract/unzip the installed More Infected Trophies.zip file
  • Move data2.pak into ...\Dying Light 2\ph\source
  • When you load in, you should get this warning: "Your game appears to be using modified data."
⚠️ If you already have a data2.pak, rename the file to data3.pak, or data4.pak, or whatever number is not already used

Notes ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

  • Check for mod conflicts in seconds with PakConflictHelper
  • Modifies scripts/inventory/item_sets.loot lines 1343, 1344, 1345, 1409, 1433, 1457, 1481, 1505, 1506, 1530, 1546, 1547, 1579, 1603, 1627, 1659, 1683, 1731
    ItemCount("KeyCraft_SpecialInfected_Token_T1", min, max, probability);
    ItemCount("KeyCraft_SpecialInfected_Token_T2", min, max, probability);
    ItemCount("KeyCraft_SpecialInfected_Token_T3", min, max, probability);