Removes the FOV reduction that happens when you enter a safe zone. No more motion sickness when trying to parkour around the church or climbing antennas, and the game decides to zoom in for no reason.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
This mod is broken by most events. If it doesn't work, play the game in offline mode.
Edits the "player_variables.scr."
Normally, when you enter a safe zone (of any kind), the game will reduce your FOV by 10. This means that if you're playing on the default FOV (+0), you end up getting an even lower horizontal FOV of 75°, when the game is normally at 87°. Even with a +20 FOV, you are still going from an FOV of 109° to an FOV of 99°, which is a pretty huge jump, especially if you're used to playing other games at a higher FOV.
In order to maintain a normal FOV inside safe zones, you would have to raise your FOV past the value that you would actually want it to be, but then you end up getting used to the new, higher FOV and the end result is that you still get motion sick when doing parkour inside safe zones.
This mod fixes that by changing Param("CameraDefaultFOVReduction", "-10.0") to Param("CameraDefaultFOVReduction", "0.0"). This way, nothing changes at all when you go inside a safe zone. Note that this does not change the FOV zoom when having conversations with NPCS.