About this mod
A gameplay mod created to satisfy the need for a good AI in the Tactical View or the normal Gameplay
- Permissions and credits
Welcome to KIARIKA Gameplay Overhaul
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Warning, this mod is specialized to enjoy it in a career as a manager in "Tactical View", even so, it has been as balanced as possible to enjoy it as a playable gameplay.-This mod is NOT compatible with other mods that adjust the gameplay.-
- Some adjustements to the pass error to correct the shit that EA made in TU11. (Updated feature)
- Adjustments have been made to the movement speed to correct some physics that were wrong. (Updated feature)
- AI decision-making on whether to pass forward, sideways, or backward has been improved to create a more realistic football experience.
- A touch of realism has been added, including mistakes in decisions such as playing out from the back, slow decision-making, etc.
- Headers have been significantly improved.
- Goalkeepers have been improved.
- The physics of the ball when passing has been improved.
- Ball physics when passing have been improved.
- Complete redesign of ball physics to achieve better interactions both in the air and on the ground, affecting passes, shots, crosses, lofted passes, and more.
- AI decision-making for crossing into the box has been improved.
- AI decision-making has been enhanced for better execution of plays, including slow build-ups, quick counterattacks, many passes, or simple plays with few passes.
- The physical differences in ball duels have been increased, making height and weight more impactful in aerial and ground duels.
- The physics of the players' movements have been improved.
- Players' overall positioning has been improved again to achieve better space marking.
- Goalkeepers' ability to play out with their feet has been further improved.
- The passing and shooting systems have been enhanced for better error scaling, improving realism.
- Dribbling and skill move error scaling have been improved for more realistic outcomes.
- Shot failure probability based on player attributes has been slightly adjusted, now more realistic and challenging.
- The speed of shots has been slightly reduced, and the ball now feels heavier, creating a more realistic experience.
- Defending has been further improved.
- AI dribbling intelligence has been improved.
- The AI's ability to execute tactical fouls has been refined, enhancing defensive strategies.
- The curvature of passes and shots has been redesigned, making actions like finesse shots and crosses dependent on proper power and technique.
- A much more tactical AI gameplay style has been achieved, with noticeable differences in team strategies depending on player roles and team setups.
-Required Settings:
- Game Mode: Classic. (default sliders)
- Difficulty Level: Legendary or World Class. (Yes, you can set it to Ultimate, but it’s hardcore)
- Player-Based Difficulty: On.
- CPU Sliders: Put it on Custom and set all in 50 except the "first touch passes" that need to be between 15-20.
- Wind Effects: Off.
- Weather Effects: Off.