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KIARIKA

Uploaded by

KIA19

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About this mod

A gameplay mod created to satisfy the need for a good AI in the Tactical View or the normal Gameplay

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Welcome to KIARIKA Gameplay Overhaul
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Warning, this mod is specialized to enjoy it in a career as a manager in "Tactical View", even so, it has been as balanced as possible to enjoy it as a playable gameplay.
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This mod is NOT compatible with other mods that adjust the gameplay.
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  • Some adjustements to the pass error to correct the shit that EA made in TU11. (Updated feature)
  • Adjustments have been made to the movement speed to correct some physics that were wrong. (Updated feature)
  • AI decision-making on whether to pass forward, sideways, or backward has been improved to create a more realistic football experience.
  • A touch of realism has been added, including mistakes in decisions such as playing out from the back, slow decision-making, etc.
  • Headers have been significantly improved.
  • Goalkeepers have been improved.
  • The physics of the ball when passing has been improved.
  • Ball physics when passing have been improved.
  • Complete redesign of ball physics to achieve better interactions both in the air and on the ground, affecting passes, shots, crosses, lofted passes, and more.
  • AI decision-making for crossing into the box has been improved.
  • AI decision-making has been enhanced for better execution of plays, including slow build-ups, quick counterattacks, many passes, or simple plays with few passes.
  • The physical differences in ball duels have been increased, making height and weight more impactful in aerial and ground duels.
  • The physics of the players' movements have been improved.
  • Players' overall positioning has been improved again to achieve better space marking.
  • Goalkeepers' ability to play out with their feet has been further improved.
  • The passing and shooting systems have been enhanced for better error scaling, improving realism.
  • Dribbling and skill move error scaling have been improved for more realistic outcomes.
  • Shot failure probability based on player attributes has been slightly adjusted, now more realistic and challenging.
  • The speed of shots has been slightly reduced, and the ball now feels heavier, creating a more realistic experience.
  • Defending has been further improved.
  • AI dribbling intelligence has been improved.
  • The AI's ability to execute tactical fouls has been refined, enhancing defensive strategies.
  • The curvature of passes and shots has been redesigned, making actions like finesse shots and crosses dependent on proper power and technique.
  • A much more tactical AI gameplay style has been achieved, with noticeable differences in team strategies depending on player roles and team setups.
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Required Settings:
  • Game Mode: Classic. (default sliders)
  • Difficulty Level: Legendary or World Class. (Yes, you can set it to Ultimate, but it’s hardcore)
  • Player-Based Difficulty: On.
  • CPU Sliders: Put it on Custom and set all in 50 except the "first touch passes" that need to be between 15-20.
  • Wind Effects: Off.
  • Weather Effects: Off.