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1826 comments

  1. valerio65
    valerio65
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    Hello,
    as many other fans said, could you please create a regulation.bin file where there is just a 25% damage reduction, without anything else? (no radius, no x2 flask etc)
    EDIT
    I used smithbox with latest version of Elden Ring, it works for both normal game and dlc (go or edit params and select ClearCountCorrectParam, then you will have 9 options from game 0 to ng9 and other 9 the same for the dlc)
    1. Pyroxq7
      Pyroxq7
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      Could you share your version? I too just want the damage reduction and nothing else
    2. SkemoJoe
      SkemoJoe
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      Seconded!
    3. Achromatic123
      Achromatic123
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      can you share with me please?
    4. AlexGre
      AlexGre
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      Can you share it with me too?
  2. Flappulowka
    Flappulowka
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    Version for Convergence mod, -40% damage, 3x or 4x rune (dont remember), collect runes from any range, attack range * 1.2
    Copy paste in eldenring\game and convergence\mod
    regulation
  3. Flappulowka
    Flappulowka
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    I made a more "normal" version, it seems to be working fine.
    The entire first archive (Damage only), but removed the high range of collecting runes, made 30 out of 50% reduce damage. I also added a 4x increase in runes received, and removed the free equipment upgrade. I hope it will be useful to someone.
    Link regulation.bin
    I overestimated my "non-casual" capabilities and returned the runes from any range and made again -40% (total -60%) damage
    Link range rune loot -40% damage (delete "(1)" in file name)
    1. jesismel123
      jesismel123
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      do i need to edit something in script to use that?
    2. Flappulowka
      Flappulowka
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      If you are satisfied with my changes, then just transfer them to the root folder.
    3. jesismel123
      jesismel123
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      it worked just fine ty now im enjoyng the game xp
    4. Duccinator93
      Duccinator93
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      SO MUCH LOVE FROM GERMANY THANKS ! 
    5. jimmyrappitbr
      jimmyrappitbr
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      how did you edit the regulation bin on the mod? i tried with smithbox but i said i need to load a project
    6. Flappulowka
      Flappulowka
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      Create new folder exemple "project 1" and move regulation.bin, open smithbox > file > new project > project type elden ring, project directory folder "project 1", data directory folder "elden ring > game", create. On the right will be "Mass edit -window" you insert the script you need there, it's in the mod developer's archive. Edit your values and apply them, then save the project in the "file" and regulation tabs.You transfer the bin from the "project 1" folder to the game folder.
      My saves stop working with the original file when it is changed, so I took the minimum version of the archive from x10 runes, lowered this value to x4 and added the scripts I needed, which I took from the author's archive.
    7. Endro15
      Endro15
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      Hi, i tried your method and everything worked fine, i could see the values being changed in Smithbox but it doesn't change anything in game. I tried to apply *10 runes but nothing changed in game, do i have to start a new save or something?

      EDIT: now whenever i try to change it it says "Operator '*' cannot be applied to operands of type 'string' and 'double'"
    8. Flappulowka
      Flappulowka
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      qqqq    You copy paste this file in eldenring\game? 111   
      Maybe you use old version smithbox try this version
      idk what the problem, when you change the value through the script, check for yourself if the changes have been saved.
      If it doesn't work out that way, you can write your changes and I'll edit them.
      upd. If you suddenly change the file of the original game, then nothing worked with it and the saves did not work, so I used an archive with 10 runes from this mod author.
    9. Endro15
      Endro15
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      I found the issue, it comes from the rune script for enemies that aren't bosses:

      ## 10x rune(mob enemy)
      param NpcParam: idrange 0 599999999: getSoul: * 3;

      It doesn't change anything about those npcs, i have no idea why 
    10. Flappulowka
      Flappulowka
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      Are you using smithbox version 2.0.1?
      Upd. I think I got it, if you use this script
      "## 10x rune(mob enemy)
      param NpcParam: idrange 0 599999999: getSoul: * 3;"
      You need write this
      "param NpcParam: idrange 0 599999999: getSoul: * 3;" Only "param NpcParam..."
      No need ## 10x rune(mob enemy) Upd2. yes, that the problem
      This is written by the author for convenience, it is not part of the script.
  4. jimmyrappitbr
    jimmyrappitbr
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    Hey, so the mod was working in the base game. Today i installed the DLC and the regulation bin i created is not working anymore. Any fixes? I tried your regulation bin and it worked, but the one i used on the base game is not working anymore. What do i need to edit to use it in the DLC?. Ty in advance

    One other thing, how can i edit the regulation bin with smithbox? I cant open it, i can only create a new project (regulation bin), but not edit.
  5. Pietro1the1sniffer
    Pietro1the1sniffer
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    Reddit mode
  6. Valxalla
    Valxalla
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    I often give up around margrit on 3 different runs and I had fully given up on Elden Ring but I gave it one more shot with this mod and I can actually have fun. Thank you.
  7. T3LF
    T3LF
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    Does this mod work with the convergence mod? And Is it working with the latest update ?
  8. clover7blade
    clover7blade
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    Ok did one play through using the mod I think I am ready to face the real challenge as I am familiar with the game mechanics now
    Just one problem how the hell do I remove it
    Replacing it with the old regulation bin surely didnt work 
    The 10x rune is gone but retrive rune from anywhere still works
    Also either I got too good at the game or the damage reduction + longer range still works
    Edit - I found how to uninstall / remove the mod
    kinda, you have to go to app data user elden ring and delete  the save files
    if you are proficient enough then try editing the save game file cause some type of perm change with it is causing the issue 
    Make sure to make a backup of both save files before doing any kind of deletion/editing
  9. geebzor
    geebzor
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    I've used this mod before and it used to work.

    I recently re-installed the game, launched it using modengine2, and I've hit a wierd bug, it won't let me rest at any "bonfires", they option doesn't even appear.
  10. FuchsDrehtAuf92
    FuchsDrehtAuf92
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    Can u make a not so easy variant? 

    like 10% 20% 30% reduced damage? 
    maybe runes 2x or 4x?

    would be nice =)