About this mod
With this ReShade I tried to give Elden Ring a more realistic natural look by giving the lighting more range and depth. This makes bright lit areas stand out while caves and shadowed areas seem much darker. This ReShade also helps to remove some of the washed out and yellow tint that comes with the games original lighting.
- Requirements
- Permissions and credits
V4 is the latest and best version, I will leave the instructions and files up for previous versions but I highly recommend V4 as it uses less shaders overall, is easier on fps and is easier to install.
V2 is a continuation of V1 with increased contrast and some desaturation to help the lighting feel more natural and less washed/yellow.
V3 adds HDR and Bloom to make the lighting feel more cinematic. The bloom is subtle as I didn't want it to overshadow the rest of the lighting in the game as some blooms do. HDR just adds more depth to the blacks and highlights to the lights in a more natural way.
ReShade installation:
Download and run ReShade (https://reshade.me/)
Open, find and select Elden Ring under the games list
Select Direct X 10/11/12
Select effect packages:
-Standard effects
-SweetFX by CeeJay.dk
-qUINT by Marty McFly
[For V2 and V3]
-Select all packages to ensure all effects
ReShade Config installation and use:
Download your chosen file, unzip and drop the contents into your Reshade install location (Default should be Elden Ring Directory) Ex. Steamapps/common/EldenRing/Game
Once in game use the ReShade overlay key (default "Home") and navigate to the long bar immediately above the search bar and use the drop down. Scroll down and find the file you have downloaded and click select.