anyone have a update for 1.16? or the fmg files for merging the text files and csv for the params? i know how to use smithbox a bit but the text files are needed badly
This should be updated for the latest version (1.15) — https://file.io/LYlCQCTinU2K.
I believe that link shouldn't expire for a year; nevertheless if it's expired feel free to ask and I can re-upload. I included both all "mod" file that you'd put into ModEngine, and the CSVs if you want to merge it with your existing regulation.bin file.
Please help, I just cannot get the mod to work. Can someone please give me an idiots' guide for how to make it work?
Great Rune Arc would be the only Mod Engine mod I'm using but i am also using some other mods that require Mod Loader. None of them touch regulation.bin though, so that shouldn't cause problems, right? And is there supposed to be something inside "Great Rune Arc/menu/hi"? Because that folder is empty for me.
To make sure you're getting the correct line unpack GoodsName or GoodsTitle, I forgot what it's called, and look for great rune arc. Take that to your own file and then from GoodsInfo take the line with the same number as the one in GoodTitle to your own file as well. Then pack your files.
Thanks for your help, but i just can't get it to work. the regulation merge was easy but My item.msgbnd.dcx is already a merge of 3 mods through unalloyed.
Is there any conditions to let this mod work? I put all archive file into "mod" folder of Mod Engine 2 and nothing shows up in recipe menu. I drag all files into "mods" folder in game root directory and still the same. I overrite regulation.bin file and still nothing. Should i get some cookbook or what?
Damn, great mod. Along with the passive effects of runes, I get what I expected to get in this game. The best part is that it's not just free and easy, but I'm putting my resources into it. Sounds balanced enough to be called cheating.
Hello! Currently i am working on creating a Modpack with your Mod. Would you be so kind to give me permission to upload it? Surely i wont accept any credits nor donations for creating the Modpack.
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I believe that link shouldn't expire for a year; nevertheless if it's expired feel free to ask and I can re-upload. I included both all "mod" file that you'd put into ModEngine, and the CSVs if you want to merge it with your existing regulation.bin file.
Sorry if I don't quite understand what you are telling me.
Great Rune Arc would be the only Mod Engine mod I'm using but i am also using some other mods that require Mod Loader. None of them touch regulation.bin though, so that shouldn't cause problems, right? And is there supposed to be something inside "Great Rune Arc/menu/hi"? Because that folder is empty for me.
Where do i place this in my own goodsinfo? Im using ERR with Clever's movest modpack and seamless coop.
Can i place it anywhere or does it have to be a specific line that it's replacing?
Let me know if it works.
Enjoy
Damn, great mod. Along with the passive effects of runes, I get what I expected to get in this game. The best part is that it's not just free and easy, but I'm putting my resources into it. Sounds balanced enough to be called cheating.
Surely i wont accept any credits nor donations for creating the Modpack.