About this mod
This is a merge of multiple mods from the Nexus and a little bit of my own changes. It includes: additional effects for Greater Runes, Talisman Buffs, Great Rune Arc, Detailed descriptions, the modified lantern color, map for goblins and some changes to the starting classes but nothing very major. Just further specializing them a little.
- Requirements
- Permissions and credits
Over a long period I gathered and merged a few mods that I thought I'd share with you guys.
First let me get the bad stuff out of the way: The author (bks0101)of the mod Talisman Buffs did not reply to my request to use his work, so I just made the modifications from scratch, but they are HEAVILY inspired by his mod so if he asks me, I will take out those changes and will rethink talisman balance in the future.
Next I will list the other included mods with many thanks to their authors:
Greater Runes by OmecaOne. Thank you for your amazing and creative work and for letting me include your mod in this merge.
Great Rune Arc by BladedTear. Thank you for an awesome mod and a solution to my not liking the greater rune system. Apreciate you allowing me to include your mod in this merge.
Detailed Item Descriptions by Dziggy. Thank you for a great quality of life mod and for giving me permission to include it in this merge. I updated the things I knew how, which is not a lot, because I do not know how to find the changed base damage of some spells that were changed. That is mainly what is deprecated information.
Starlight Lantern by Vaigblur. Thanks a lot for solving an itch I had with the game, the lantern's unpleasant color and for letting me include your work in this mod merge.
Map for Goblins by Harmonixer123. Thank you very much for this awesome and sorely needed mod. Now, starting a new char and crafting a build can happen ingame :) No need for exterior tools to find what we need. Also thank you for allowing me to use your work in this merge.
The map is edited to exclude items that I considered useless such as consumables, multiplayer items, ammo, throwables.
I also changed the starting classes to accentuate a little their starting specialization and slightly changed their equipment.
Made all weapons buffable.
All spells that have a duration have been buffed to last FAR longer. Item descriptions have been updated accordingly.
Halved the upgrade smithing stone cost.
All these changes combined will make the game a lot easier, in the sense that you can become stronger, faster, but no change was made to enemies.
Installation:
- Download and install Mod Engine 2.
- Unzip and drop the regulation.bin file and both "menu" and "msg" folders inside the "mod" folder of Mod Engine 2.
- Run launchmod_eldenring.bat from Mod Engine 2 to play.