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33 comments

  1. AdeHMar1
    AdeHMar1
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    Be aware that this mod may make some "scripted" teleportations not work, such as the Volcano Manor abdcutor virgin below the waterwheel in Raya Lucaria. I died 3 times to it, wasn't being teleported to Volcano Manor, deactivated the mod, and then it worked.

    Just FYI.
  2. qwertydfghjmvgfxds
    qwertydfghjmvgfxds
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    Этот способ поможет вам самостоятельно поддерживать актуальное состояние мода с новыми выходящими патчами игры. Инструкция для русскоговорящих: 
    1. Сделайте шаги, предложенные в описании, воспользовавшись переводчиком в случае затруднения.
    2. После этого введите следующие команды в командную строку: c: (или, если у вас разархивировано в диск d, то введите d:), cd "путь к папке мода, который вы разархивировали. Его можно увидеть в адресной строке, вверху, в самой папке (ВВОДИТЕ БЕЗ КАВЫЧЕК, Я ЖЕ ИХ ОСТАВИЛ, ЧТОБЫ МЕНЬШЕ ПУТАНИЦЫ БЫЛО)". Далее вводите команду FasterDeathAnimation.exe "Путь папки из адресной строки, где у вас расположена сама игра в папке Game, затем заходите в эту папку и там появится папка chr, там в случае успешных предыдущих шагов будет лежать файл c0000.anibnd.dcx (КОПИРУЙТЕ ПУТЬ ПОЛНОСТЬЮ С НАЗВАНИЕМ ЭТОГО ФАЙЛА)" "Путь из папки, где у вас расположен Mod Engine, (да, вам нужно будет скачать его, Лежит на GitHub), в нём нужна папка mods, в ней далее отдельно создаёте папку chr, в неё вставляете c0000.anibnd.dcx, который из папки игры. То есть полный путь будет содержать ModEngine, mod, chr, c0000.anibnd.dcx". КАВЫЧКИ ТУТ ОСТАВЛЯЕМ. В случае успеха у вас должно отобразиться в командной строке много непонятных слов, содержащих KillcharacterEventIndex, затем animation patched, далее путь, в который был помещён файл с новой анимацией. Всё. Запускаете игру, посылаете наxyй БабаХуяДзаки с его задержкой в развитии и кайфуете. Автору мода спасибо, а читателей, если у них возникнут вопросы, жду в комментариях. 
    1. naisrf1
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      запутался на моменте Extract "FasterDeathAnimation (CLI)" zip file. Ничего не понимаю что делать,до этого сделал все правильно
  3. Gonefroy
    Gonefroy
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    I don't use this mod, but the header image is good stuff 👌
  4. JebakaPl
    JebakaPl
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    Any idea why when trying to run FasterDeathAnimation.exe the COMMAND line shows for a second and disappears ?
    1. Leonelbatz
      Leonelbatz
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      same here. did you manage to make it work?
  5. n3L
    n3L
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    hm weird, it patches the file correctly, at least there are no errors just read/write path, and loads c0000.anibnd in modengine but doenst work, any ideas? edit: no clue its working now. maybe there is some missing animations? it was something where i fell on my back from malenia. it said it patched 123, is that correct? i mean doesnt make sense for it to miss any i guess.
  6. gmrguy343
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    Anyway you can update this for Erd Tree dlc? It bugs enemy crossbows so they dont work. Dont know if its this or just mod engine.
    1. lessermaim
      lessermaim
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      it also broke rellana twin moons sorcery. some humanoid enemies that use new weapons are also bugged (weird animation + no damage). So, I'm guessing this will affect all other dlc weapons, sorceries, and incantations (haven't tried incantations).

      disabling this particular mod worked for me. hope this gets updated soon
    2. gmrguy343
      gmrguy343
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      Yea, tried using savage lionsclaw ash of war and didnt work with this mod as well :(
    3. gmrguy343
      gmrguy343
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      FOUND FIX!!

      You just have to create a new modded file again with the help of the description, open cmd from the fasterdeathanimation folder and execute the command with your own input file (the one you just unpacked with the unpacker) and your own output path, and make sure to wait until its done, you know when the command is done when it shows the folder path for the faster death animation folder.
    4. NocnirEpilef
      NocnirEpilef
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      dont find the command talked in the post
  7. Hideofrompirates
    Hideofrompirates
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    running the fasterdeathanimation.exe just pops up and gone immediately
  8. 4istoryBR
    4istoryBR
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    this mod breaks the animations of any dlc weapon. 
    1. gmrguy343
      gmrguy343
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      FOUND FIX!!

      You just have to create a new modded file again with the help of the description, open cmd from the fasterdeathanimation folder and execute the command with your own input file (the one you just unpacked with the unpacker) and your own output path, and make sure to wait until its done, you know when the command is done when it shows the folder path for the faster death animation folder.
    2. jekasama
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      ^ Confirmed for working. At least on my limited tests for around 10 minutes. No DLC incantations/skills that freeze this time. Cheers man.
  9. gmrguy343
    gmrguy343
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    hi works great on vanilla, anyway you can make this work with Elden Ring Reforged mod? shows an error and cant play when adding this file.
  10. IX2473
    IX2473
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    Could you provide the files unpacked to merge on a00.tae?
    1. 0R4X
      0R4X
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      I don't have these files. But if you have already a modified 0000.anibnd.dcx file, you should use "FasterDeathAnimation (CLI)".
    2. IX2473
      IX2473
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      Will I have to run it every time I open the game?
  11. GPM26
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    Does anyone know of  a faster back stab/stealth kill animation as well as a faster deathblow animation?