About this mod
Removes most unusual details from the armor set. Adds more plate to the back of the chest and leg pieces. Includes many different variants of the helmet and the chest piece. Compatible with mods that change the unaltered armor and/or helmet.
- Permissions and credits
----------
CHANGELIST:
- Adds a piece of plate hanging from the waist of the armor, to cover the bare behind.
- Adds a piece of plate to the back of each thigh for the same reason.
- Changes the duck feet into normal shaped sabatons.
- Removes the horn on the right shoulder.
- Flattens the bulging codpiece. I'm not sorry. It also changes its normal maps to better match the flatter geometry.
- Slightly changes the textures of the body to cover some of the blackened parts with shiny silver.
- Straightens out the tail of the dragon on the helmet. Now it's symmetric, and doesn't curl on one side like a coiled up piece of... pastry. Also makes some slight tweaks to the dragon's wings and horns, which looked like antlers before.
- Changes the mitten-shaped glove on the right hand into a normal gauntlet. Honorknight26 had already made a mod that did this, but I made my own version from scratch to fix an UV issue that caused the fingers to get very bloody all at once, and both hands to get indentical blood decals on them. But mostly so I wouldn't have to ask for permission, lol.
- Fixes a weight painting issue on the front of the right pauldron, that caused it to bend and sink into your body when holding a shoulder weapon.
I also made alternative versions of some of the pieces that you can use instead, if you think they're more your style.
- Alternate helmet: No dragon.
- Alternate helmet: No dragon, no hair.
- Alternate helmet: No dragon, no hair, no neckguard.
- Alternate chestpiece: Symmetric pauldrons. Uses the larger pauldron for both shoulders.
There already was a mod that removed the dragon somewhere on the nexus, but it still kept the tail. These ones take all of it out. The unaltered helmet and armor use a completely separate file, so you can use mods that change those two together with this one: If you want the Unaltered armor without the horn, or the cape, or the fur, there's already a mod that covers that and it includes a ton of variants too.
VERSION HISTORY
Version 1.1 - Fixes a slight seam on the sides of the gauntlets. May somewhat improve how the legs react to light.
Version 1.2 - Fixes crashes when equipping the helmet or legs.
INSTALL INSTRUCTIONS:
First extract the .rar file you downloaded. It contains a "parts" folder, and inside it are the .dcx files of the mod.
-If you're using ModEngine2, drop the "parts" folder inside Mod Engine's "mod" folder. If there's already a "parts" folder from another mod in there, you can also drop the .dcx files directly into it.
-If you're using Metis Mod Launcher, launch it and go to the "Mods" tab on the left. Select "Add from folder" and select whichever folder you put the "parts" folder in (Not the "parts" folder itself! Remember that the program is looking for a "parts" folder, it won't detect any loose .dcx files).
Then go to the "Profiles" tab, select a profile (or create one if it's the first time), scroll down to "Select mods" and choose the newly added mod: playing on this profile will now use that mod and any others that you select.
Metis seems more complex, but it's helpful for keeping track of multiple mods because you can keep them in separate, custom named folders. And it has an actual user interface.
If you want to keep using the vanilla version of a certain piece, just go into the "parts" folder of my mod and delete the corresponding file: AM for the gauntlets, BD for the armor, LG for the legs or HD for the helmet.
To apply the alternate versions, just download the main file, dowload the alternate version(s) you want, drop the alternate DCX file into the "parts" folder of the main file, and overwrite. You can also do this with other mods that change this set, if your prefer how another mod changes a certain piece.