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File credits
Original program is by kh0nsu, I have not done much beside add some basic features and change some numbers. I found the new pointers by debugging ERTool and just adding those to this program. Alas, I do not know C++. ChatGPT helped me with figuring out how to detect the achievement file for the DLL version.
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Cleaned up and added some more detail to the README.
Removed some unused code.
Converted pointers for consistency.
Changed the sound to only play if the achievement fix is enabled.
Donations
No donations accepted
This is a mod that sets a flag in the game's memory to help resolve a stuttering issue that is very present throughout Elden Ring, Sekiro and Dark Souls 3.
The mod is by kh0nsu on Github - this page used to contain my fork which was updated for new versions but kh0nsu has updated the mod themselves to allow it to automatically detect the flags - meaning the DLL can be used on any game, with any update (and that I can stop updating it every time Elden Ring gets a patch!)
Usage
Without a mod loader: Place the DLL alongside the game's executable file and rename the DLL to "dinput8.dll".
With a mod loader: Load as any other mod.
You will know if the patch worked if a sound plays when loading the game. For Elden Ring, EAC MUST BE DISABLED.
All the credit for this update goes to kh0nsu. This mod used to contain an EXE version, however that's been discontinued due to the lack of popularity. Furthermore, the mod used to help with a different stutter when getting achievements - by straight up fully disabling achievements - but that's also been removed as it's not really an ideal solution.