After DLC weapon parameters are not working but map changes are still there.
Let me cook.
About the mod:
Limgrave changes: cave, catacomb, ruin, and much more were changed to make them look special.(For now, limgrave and some liurnia locations have been changed.)
Weapon changes: well, 20+ weapons have insane buffs and a lot of changes, like effects, to make them chaotic. My rule is that "you can't one tap the boss, but you can two tap his ass."
Talisman: 15+ talismans are buffed allot, so that makes the game insanely fun to play and experiment with different builds to annihilate peasants.
Balance? What is balance? nah, Id win.
Text changes: well, now some of the weapons and talismans have the most random names and stories.
Development:
This mod is in alpha, so don't hope to see a masterpiece.
Bugs:
I tested a lot of things in this mod, but still, I can miss some important bugs and shitholes. If you find them, simply comment or pm me.
Can you get a ban for this?
Nah, mainly because ModEngine turned off anticheat. BUT DO NOT USE THE MOD SAFE FILE IN THE VANILLA GAME!
How to download:
Put the "mod" folder inside the ModEngine folder and click on launchmod_eldenring.bat.
ModEngine link: https://github.com/soulsmods/ModEngine2/releases
This mod is a joke, so don't try hard.