0 of 0

File information

Last updated

Original upload

Created by

sn0wsh00

Uploaded by

sn0wsh00

Virus scan

Some manually verified files

About this mod

Two items that will make you bigger

Requirements
Permissions and credits
Mirrors
Changelogs
There are two items in this mod:
  • Colossal Tear Physick: Physicks potion that enlarges the player by 50% with a smooth animation. Gives +50% speed and +10 strength. Replaces the Strength-knot Tear
  • Super Mushroom: Enlarges the player by 50% with a Super Mario-inspired animation (and the Super Mario powerup sound). Stays enlarged for 60 seconds or until player is hit. Gives +50% speed and +10 strength. Replaces Boiled Crab.

Required mods:
  • Vswarte/chainfailure's ModEngine2 fork: Required for sound mods to work.
To install, extract the folder named EnlargeMod_upload, as well as SpEffectResize.dll, into the ModEngine2 folder. Inside config_eldenring.toml, make sure the external_dlls line looks like this:
external_dlls = ["SpEffectResize.dll"]

And make sure the mod loading line looks like following:
mods = [
    { enabled = true, name = "default", path = "EnlargeMod_Upload" }
]

I used the following tool to import the Mario sounds into Elden Ring:
  • Rewwise: contains bnk2json, the program that will be used to pack and unpack the soundbank files
  • Wwise: converts sound files into the .WEM format. The trial version should be enough if you're just converting files.
  • Vswarte (chain)'s Wwise-tooling: online tool that can edit .BNK files. It's also useful for finding which .WEM file corresponds to which soundID.

Enlargement effect was made possible using Dasaav's ERSkeletonMan C++ library. The C++ source code has been included in the upload.