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GAMMA's unbound weapons reuploaded and updated for Elden Ring 1.10! A massive moveset overhaul to make the legendary weapons of elden ring live up to their namesake

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GAMMA's Unbound Weapons reuploaded and updated for Elden Ring 1.10!

Full disclaimer,
I used an old file, updated it, and reuploaded it to Nexus. I am NOT the original author, that privilege belongs to GAMMAngyuen he's a true artist and desrves every ounce of credit! So Ima keep it real witchu, the answer to alot of questions if you post them will be 'I dunno'. The community around modding elden ring is fantastic thought, so someone who DOES know will without appear to help if you keep asking around :)


Anyway, for those unfamiliar, here's a video a guy made, followed by my personal description of what the mod does:

GAMMA's Unbound weapons overhauls 3 weapons:

The Sword of Night and Flame


- basic attacks are sped up considerably and have fantastic combos
- these combos are complimented by particle effects that represent the power of the moon and the power of flame
- the ash of war has been replaced with an affect reminiscent of Gojo's Hollow Purple, but when smashing together the red and blue orbs it leads into a giant rapid slash attack, kind of like that blue guy from Devil May Cry
-the heavy attack has also been replaced with an attack where you stab your sword into the ground all dramatically, and unleash a huge torrent of slashes in a radius around you
- two handing and one handing have different movesets

Ruins Greatsword

- two handing and one handing have different movesets
- all attacks now have a gravity effect attached them
- the heavy attack have an AOE combo
- two handed combo attack followed by a heavy attack leads to a gravity beam attack
-the ash of war has replaced by the ability Astel has where he teleports
- tere's this really cool spinny attack in the heavy where you spin the colossal sword like your ichigo before slamming the ground and causing a big Aoe gravity affect (physics affected items get affect by the swords gravity affects)

Dragon Greatclaw


-two handing and one handing have different movesets
- the Ash of war has you fly into the air, raise your axe above your head, and rain down 3 HUGE ancient dragon lightning strikes, dealing tremendous damage to those below if they're too clumsy slow, oblivious, or fat, to move out of the way
-the two handed combo has the axe wreath itself in red lightning and just swing around like a colossal sword, but with much more AOE, and a more effect overhead slam attack
- the two handed combo gets kinda crazy, it has you manifest a Lanseax Glaive alongside your axe for a few combos, before turning into smoke and flying away like Placudisax and VIOLENTLY glaiving the ground like Lanseax
- the two handed heavy combo is also pretty insane and deals crazy damage
- the one handed heavy combo is kind of vanilla, but still nonetheless flashy
- has this really cool attack where you SWOOSH, and fly up into the air, and them go BAM and WHAM, and FWOOSH by slamming back into the ground with a giant explosion

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And yeah.
Those three weapons have insane visual effects and combos. From my experience, your fighting bosses on equal terms if you've got one of this with you. 

Some other things worth mentioning:

There are a few bugs, like I know that Ghiza's wheel shares the same one handed combo as the dragon great axe, so if your running that your wheel's gonna be occasionally coated in Ancient Dragon Lightning. Pretty cool, if you ask me

The starting weapon the knight origin gets (the sword) has the Sword of Night and Flame one handed combo, and THE TELEPORTING ASH OF WAR, I dunno how that happened, but I guess if you see that when you boot up Elden Ring you installed the mod correctly :)


Shoutout to Elden Vins! They've got nothing to do with Unbound Weapons, I just really like the mod.

Special thanks to Themyys (themyy_0_0_ )and Challenger Andy (challenger_andy) for helping me update this incredible mod. This straightup wouldn't have happened without them!