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Changelogs
Version 1.0.0
Initial version, added each merchant's bell bearings to their inventory. 1 of each, cost 10 runes
Initial version, added each merchant's bell bearings to their inventory. 1 of each, cost 10 runes
Initial version, added each merchant's bell bearings to their inventory. 1 of each, cost 10 runes
As said above, merchants sell their bell bearings so you can take those to the Twin Maiden Husks, at the Roundtable Hold. It only applies to Kalé and nomadic, hermit, isolated and imprisioned merchants, not the named NPCs.
Installation Download and extract the contents of this mod to any place of your choice. Then: - With no other mods: copy/cut the regulation.bin file into the "mods" folder of ModEngine2. - If you are playing with other mods: merge the .csv file into your regulation.bin using Smithbox. Import all fields to the ShopLineupParam param. To learn how to do this, I followed the last portion of this guide.
Compatibility As usual, only compatible with other ModEngine mods if merged using a tool like Smithbox or the old DSMapStudio (before SotE), since there can only be one regulation.bin file.
Notes - If you buy and deliver the bell bearing to the Twin Maiden Husks and then proceed to kill the merchant anyway, you'll still get a duplicate of that bell bearing, but the Twin Maiden Husks will not take it again; - I own SotE, but haven't played it yet, so I don't know if there are any merchants in a similiar situation. Looking at the params with Smithbox and peaking at the Fextralife wiki, it seems there are new bell bearings, but not from new merchants;