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F -I hate Elden Ring and you too- Wang

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AntiSteak

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82 comments

  1. MIKE20160236
    MIKE20160236
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    as long as i put " pcall(loadfile("quickDodge//quickDodge.lua")) " inside other modded c0000.hks , i don't need yours, right ?
    i thought this mod need to be inside mod engine 2 as i saw \action\script
    1. AntiSteak
      AntiSteak
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      Yup, precisely so. My c0000.hks has nothing in it besides the pcall.
  2. AntiSteak
    AntiSteak
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    AN UPDATE HAS BEEN DEPLOYED

    MANUALLY DOWNLOAD V1.02 OR USE THE AUTOMATIC UPGRADE SYSTEM (WINDOWS10+) (PRESS AND HOLD L1 + R! + DODGE FOR 15S)

    New features:

    In your Game folder's quickDodge folder where you put your quickDodge.lua, in the new version after running the game it will automatically create a settings file called quickDodgeSettings.txt. All configurations now use this file. Changes can be live loaded within 1 second of saving the file.

    Sprint is now mapped to L3 AKA Crouch. Crouch is mapped to L3 + Dodge (X + Spacebar). There is still some jank with this so if you stand still and try crouching you just backstep, but if you are walking forwards while doing so you crouch. You instantly sprint when pressing L3.

    A BUGFIX HAS BEEN DEPLOYED.

    MANUALLY DOWNLOAD V1.01 AS INSTRUCTED.

    Upgrading the mod from v1.01 or higher is as simple as pressing L1 and R1 and Dodge and holding for 15 seconds. Only for those on Windows 10 or higher or have curl installed (the default for Win10 and higher).

    Bug Fixes:

    Dodge directionality wonkiness.

    Lack of ability to backstep.

    Side Note: Due to personal reasons I am going to be inactive and not updating the mod for a few weeks.
  3. Laevatheinnn
    Laevatheinnn
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    if I want unistall the mod I just need to delete the folder correct, no other steps afterwards?
    1. AntiSteak
      AntiSteak
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      Yes.
  4. lvxilin2014
    lvxilin2014
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    Nothing Happened
  5. mahku
    mahku
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    any way i can make the L3 crouch as in vanilla? I don't mind not having a unique button for sprinting, what parts of the script manage that?
  6. mikebuscus
    mikebuscus
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    Are there installation instructions anywhere? I put it into the directory in the README and it's not doing anything, don't know if I'm missing a step
  7. BANDO369
    BANDO369
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    i tried putting it in the same directory as specified. and changed some values but whatever i do. it doesnt change anything. i have exhausted my maximum brain usage(maybe idk sh*t) yet dont know if i am missing something. i dont have another modded c0000.hks file. only this one but nothing changes. followed the txt file instructions but nothing changes. i dont know where to put pcall(loadfile("quickDodge//quickDodge.lua")). it says if i want to merge (i assume with other mods with the same kind of file) i put it just above the long list of things  (idk what global list means first day modding).

    please antisteak give me more simplified instructions.

    i have modengine inside the game directory also using elden mod loader (both work)
  8. mahku
    mahku
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    can I add this to my overhaul? it fits really well, and the addons are also very cool
    1. AntiSteak
      AntiSteak
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      Go for it.
  9. Waynefrfr
    Waynefrfr
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    can someone help i got no idea how to install
    1. me neither lol I followed the instructions but just nothing happened and the game still functions same as before
  10. BrokeTheWitch
    BrokeTheWitch
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    Having issues where character is rolling before a sprint no matter what. Have went through settings as well. Hope you are well,
  11. kyokusanagi13
    kyokusanagi13
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    Requesting an update, I really like this mod, except for the Dodge directionality wonkiness issue, everything is perfect
  12. kyokusanagi13
    kyokusanagi13
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    When the camera locks onto the boss, I keep rolling to the right or left, which can cause problems. For example, after rolling to the right, if I want to roll to the right again, it will turn to the left or sometimes back. After the first roll, the direction of the second roll is not controlled.
  13. LazorGal
    LazorGal
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    Great mod, this (and your execellent hks guide) got me into modding ER (: Made some personal edits:

    To unlock sprint direction while locked on simply add this line in quickDodge.lua:

    act(LockonFixedAngleCancel)

    below line 122:

    if env(ActionDuration, ACTION_ARM_L3) > 0 and env(GetStamina) > 0 and buttonToggleThing then

    I also changed crouch from "hold run" + "dodge" to "hold interact" + "jump"; add:

    function ExecJump_Modified()
    if (env(ActionRequest, ACTION_ARM_ACTION) == TRUE or env(ActionDuration, ACTION_ARM_ACTION) > 0) and env(ActionRequest, ACTION_ARM_CHANGE_STYLE) == TRUE and c_IsStealth == FALSE then
      StealthTransitionIndexUpdate()
      ExecEvent("W_Stealth_to_Stealth_Idle")
      c_HasActionRequest = TRUE
      return TRUE
    elseif (env(ActionRequest, ACTION_ARM_ACTION) == TRUE or env(ActionDuration, ACTION_ARM_ACTION) > 0) and env(ActionRequest, ACTION_ARM_CHANGE_STYLE) == TRUE and c_IsStealth == TRUE then
      StealthTransitionIndexUpdate()
      ExecEvent("W_Stealth_to_Idle")
      c_HasActionRequest = TRUE
      return TRUE
    end
    end

    ExecJump = createPostDetour(ExecJump, ExecJump_Modified)


    remove (line 147):

    if (env(ActionRequest, ACTION_ARM_L3) == TRUE or env(ActionDuration, ACTION_ARM_L3) > 0) and env(ActionRequest, ACTION_ARM_SP_MOVE) == TRUE and c_IsStealth == FALSE then
      StealthTransitionIndexUpdate()
      ExecEvent("W_Stealth_to_Stealth_Idle")
      c_HasActionRequest = TRUE
      return TRUE
    elseif (env(ActionRequest, ACTION_ARM_L3) == TRUE or env(ActionDuration, ACTION_ARM_L3) > 0) and env(ActionRequest, ACTION_ARM_SP_MOVE) == TRUE and c_IsStealth == TRUE then
      StealthTransitionIndexUpdate()
      ExecEvent("W_Stealth_to_Idle")
      c_HasActionRequest = TRUE
      return TRUE
    end