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XxJepxX and AshPtMods

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XxJepxX

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About this mod

Add 2b voice to attacks and when getting hit

Permissions and credits
Elden Ring 2b Voice Mod

Requirements:
Mod Engine 2 FORK (Make sure to delete the other Mod Engine 2 100% if you have it and install this one)
The FORK version allows you to have sound mods thats why its a requirement

MUST KNOW:
In Game you must change your voice to Mature Voice 2

Info about this mod:
What this mod does is to add 2b voice to the weapon attack/swing sounds modifying its attack sounds (weapons and AoW/Unique Skills), so it adds all 2b voice most weapons in the game. But this has made some attacks sound janky with overlapping 2b voices.To fix this I modified the weapon attack sounds inside the animations Using DsAnimstudio. 
I also used DsAnimstudio to add 2b voice to some skills and weapons.

There are a lot of weapons types and other weapons with unique movesets. So I'm just going to do most of the popular ones and do all of the generic weapon type animations. So some weapons with unique moveset is probably going to be silent or janky (2b voice overlapping)

But sometimes frequent voice is also fine too. Like what I did to Messmer's Assault Skill

I will be updating many more weapons overtime. Have fun!

Credits:
Many thanks to AshPtMods for allowing me to modify this amazing mod


This mod adds 2b voice to:
  • Most weapon attacks (I'm not sure if all of them has it but I modified some Ash of War/Skills and some Weapons so that they have the 2b voice)
  • When getting hit by an enemy
  • Dying
  • Prattling Pale Items
  • Main menu Voice
  • Finding Grace Voice
  • And more? (I'm not sure)

Known Issues:
Deep Voice 
Some of 2b voice are too frequent (like for example when you do jumping attack sometimes voice will double also many ash of war/skills just spams her voice) 

Optional Mods:
2b Voice without the Grace Dialogue: Removes "Ha! Finally now I can recuperate" when discovering a new grace

(I will be adding a new optional mod later, which will have this mod merged with other mods. More info in the comments)

Merging:
Use WitchyBND to merge c0000.anibnd.dcx
How to merge:
But first do you have other mods that uses c0000.anibnd.dcx? 

If yes, you gotta download WitchyBND . With this you have to drag and drop your c0000.anibnd.dcx to the witchybnd.exe so that it becomes a folder (named c0000-anibnd-dcx). Inside that folder there are other multiple folders but you have to find the tae folder and copy paste all the tae files I've provided so that you can replace the base game tae files with my mod files. After that drag the c0000-anibnd-dcx folder to the witchybnd.exe and wait for it to create another c0000.anibnd.dcx. Move the merged c0000.anibnd.dcx to your chr folder inside mod folder. DONE!

If no,
the c0000.anibnd.dcx that I've provided with this mod already has the tae files merged in it, so you don't need to do anything.

Compatibility with other mods?
Most likely not compatible with every tae modified down below.

List of modified tae files for better 2b voices:
Why some AoW/Unique skills are not in the list? 

Answer: Because some of them actually sound pretty good enough. But there are still a lot to be fixed and there's also a lot of them without 2b voices 

Weapons:
a20 All Generic Daggers Moveset
  • a103 Black Knife and Fire Knight's Shortsword Unique Moveset
a53 All Generic Throwing Blade Moveset
a23 All Generic Straight Sword Moveset
a60 All Generic Light GreatSword Moveset
  • a249 Rellana's Twin Blades Unique Moveset
a25 All Generic Greatsword Moveset
  • a125 Claymore and Other Greatsword with the same Unique Moveset
a29 All Generic Katana Moveset
  • a165 Sword of Night and Serpentbone Blade Unique Moveset
a37 All Generic Great Spear Moveset
  • a206 Messemer Soldier's Spear and Other Great Spears with the same Unique Moveset
  • a207 Serpent-Hunter Unique Moveset
  • a266 Spear of the Impaler Unique Moveset
a58 All Generic Backhand Blade Moveset
  • a251 Smithscript Cirque Unique Moveset
a61 All Generic Great Katana Moveset
New from 1.6 update:
a26 All Generic Colossal Swords Moveset
  • a136 Greatsword Unique Moveset
  • a135 Zweihander and Other Colossal Swords with the same Unque Moveset
  • a137 Fire Knight's Greatsword and Godslayer's Greatsword Unique Moveset
  • a138 Ruins Greatsword Unique Moveset
  • a832 Starscourge Greatsword and Greatsword of Radahn (Lord + Light) Unique Moveset
a27 All Generic Thrusting Swords Moveset
  • a145 Estoc and Noble Estoc Unique Moveset
a39 All Generic Heavy Thrusting Swords Moveset
a28 All Generic Curved Swords Moveset
  • a156 Scimitar and Shamshir Unique Moveset
  • a157 Flowing Curved Sword Unique Moveset
  • a257 Dancing Blade of Ranah Unique Moveset
a24 All Generic Twinblades Moveset
  • a120 Eleonora's Poleblade Unique Moveset

Critical Sound Animations: 

a36 All Light Greatsword Critical
a32 All
Great Katana Critical 

AoW and Unique Skills:
a609 Repeating Thrust
a736 Seppuku
a737 Cragblade
a612 Double Slash
a885 Carian Sovereignty
a881 Flame Skewer
a884 Flame Spear
a882 Savage Lion's Claw
a860 Spinning gravity Thrust
a812 Eochaid's Dancing Blade
a819 Night and Flame Stance
a902 Light
a903 Darkness
a879 Wing Stance
a918 Moon-and-Fire Stance
a901 Needle Piercer
a848 Ghostflame Ignition
a814 Taker's Flames
a923 Golden Crux
a614 Unsheathe
a927 Witching Hour Slash
a777 Corpse Pile
a778 Transient moonlight
a904 Onze's Line of Stars
a828 Waterfowl Dance
a876 Blind Spot
a877 Swift Slash
a936
Deadly Dance
New from 1.6 update:

a925 While Light Charge
a832 Starcaller Cry
a916 Promised Consort
a838 Destined Death
a659 Storm Blade
a663 Flaming Strike
a713 Flame of the Redmaners
a664 Thunderbolt
a651 Sacred Blade
a716 Golden Slam 
a856 Aspects of the Crucible: Wings
a675 Chilling Mist 
a710 Hoarfrost Stomp
a883 Divine Beast Frost Stomp
a608 Blood Tax
a964 Ghostflame Call
a670 Sacred Ring of Light
a622 Storm Assault
a601 Impaling Thrust
a826 Thundercloud Form
a965 Rancor Slash
a910 Revenger's Blade
a962 Horn Calling
a779 Bloodblade Dance