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romano1290

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romano1290

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About this mod

Unlocks enemies and bosses as playable characters.

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A mod that accurately adds enemies and bosses as playable characters, while still keeping the game engaging and challenging. Includes properties, movement, grabs, VFX and attack chains exactly as they are when used by the original NPC.

Playable NPCs
Rellana, Twin Moon Knight
Blaidd the Half-Wolf
Black Knife Assassins
Messmer the Impaler
Death Knights
Ancient Hero of Zamor
Crucible Knights Siluria & Devonia
Divine/Horned Warriors
Cleanrot Knights
Hoarah Loux, Warrior
Godfrey, First Elden Lord/Lord's Apparition
Lordsworn Knights
Elemer of the Briar/Bell Bearing Hunter
Malenia, Blade of Miquella
Margit the Fell Omen


How It Works
The mod adds a new shop to the Two Fingers. In there you will be able to trade the vanilla +0 weapons or, in some cases, remembrances for the modded weapons. Alternatively, they can also be cheated in using CE and the following IDs:

102010000 - Blaidd the Half-Wolf
102100000 - Alecto, Black Knife Ringleader
202100000 - Black Knife Assassin (Wounded)
212100000 - Black Knife Tiche
102120000 - Malenia, Blade of Miquella
102130000 - Margit, the Fell Omen
102500000 - Crucible Knight Siluria
103100000 - Bell Bearing Hunter
103800000 - Cleanrot Knight (Spear)
103801000 - Cleanrot Knight (Sickle)
104351000 - Godrick Knight (Sword & Shield)
114351000 - Godrick Knight (Spear & Shield)
104352000 - Cuckoo Knight (Sword & Shield)
114352000 - Cuckoo Knight (Spear & Shield)
104353000 - Leyndell Knight (Sword & Shield)
114353000 - Leyndell Knight (Spear & Shield)
214353000 - Leyndell Knight (Frenzied)
104720000 - Godfrey, First Elden Lord
204720000 - Lord's Apparition
104721000 - Hoarah Loux, Warrior
105070000 - Death Knight (Twin Axes)
105071000 - Death Knight (Longhaft Axe)
105130000 - Messmer the Impaler
105250000 - Horned Warrior (Curved Greatsword)
205250000 - Divine Beast Warrior
105251000 - Horned Warrior (Curved Swords)
205251000 - Divine Bird Warrior
105300000 - Rellana, Twin Moon Knight
105800000 - Crucible Knight Devonia
107100000 - Ancient Hero of Zamor


Added Attack Inputs
Action + Attack Inputs
Action + Dodges Usually a special dodge or dodge/dash attack in a specific direction
Kick R1 & R2 Triggered by quickly taping forward movement and either R1 or R2 simultaneously
L3 Has been repurposed into an attack input
Jump Just in cases where the enemy/boss does not have a jump animation
Backstep Usually a defensive maneuver or retreating attack
Charge Inputs Many attacks can be charged by holding down the original input
Original Attack Chains Combining attack inputs together will result in different follow-ups and combos.

Info for Merging
This mod is not compatible with most Elden Ring mods and is meant to be a standalone experience. I will not provide any help with merging. Is compatible with Seamless Coop.

Rellana - HKX 920 TAE 80
Blaidd - HKX 990 TAE 91
Black Knife Assassin - HKX 970 TAE 81
Messmer - HKX 930 TAE 82
Death Knight (Twinaxes) - HKX 941, TAE 83
Ancient Hero of Zamor - HKX 910, TAE 84
Crucible Knight Devonia - HKX 880, TAE 85
Divine Beast Warrior - HKX 950, TAE 86
Crucible Knight Siluria - HKX 881, TAE 87
Death Knight (Greataxe) - HKX 940, TAE 88
Cleanrot Knights - HKX 890, TAE 89
Divine Bird Warrior - HKX 951, TAE 92
Hoarah Loux - HKX 960, TAE 93
Godfrey - HKX 961; TAEs 94, 96
Lordsworn Knights - HKX 980, 981; TAEs 97,98
Elemer - HKX 900, TAE 102
Malenia - HKX 870, TAE 105
Margit - HKX 860, TAE 106


If you enjoy the mod, consider leaving a tip to support the work that goes into it. It is very much appreciated!