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Britman

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TheBr1tman

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About this mod

This mod increases the difficulty of Elden Ring, making the base game 20% harder and progressively scaling NG+ to be more difficult up to NG+7. Enemies hit harder, tank more, and have more HP. Perfect for those seeking a reasonable challenge beyond Vanilla.

Join my modding server: https://discord.gg/XUgPffvqbJ

Requirements
Permissions and credits
https://discord.gg/XUgPffvqbJ
HOW TO INSTALL:
Using modengine, simply drop the regulation.bin in your mod folder and launch the game using "launchmod_eldenring.bat".

THIS MOD REQUIRES THE DLC TO USE!!!

This mod enhances the game's difficulty by scaling enemy stats across all NG+ cycles even further than the Vanilla scaling.
I personally believe this is an extremely fair challenge, it is more difficult, but not to a point where a semi-experienced player would find it impossible.

Changes Include:
  • Base Game: 20% harder enemies (increased HP, damage, and defenses).
  • NG+ Scaling: Each NG+ cycle becomes progressively more difficult.
  • More Punishing Fights: Enemies hit harder, endure longer, and require more skill to overcome, especially in the DLC.
  • Rune Multipliers: Rune multipliers also increase, so if you are struggling by a large amount you can always level up.
  • Balanced Challenge: No artificial difficulty spikes—just a refined, rewarding hardcore experience.


Here are the difficulty increases for each NG cycle.
  • Base Game20% increase
  • NG+118% increase
  • NG+215% increase
  • NG+313% increase
  • NG+411% increase
  • NG+59% increase
  • NG+67% increase
  • NG+75% increase
    While 5% doesn't sound like much, to put it into perspective, enemies have 47% more HP, 36.5% more resistance, and do 47% more damage in this NG+7 version.