About this mod
This mod increases the difficulty of Elden Ring, making the base game 20% harder and progressively scaling NG+ to be more difficult up to NG+7. Enemies hit harder, tank more, and have more HP. Perfect for those seeking a reasonable challenge beyond Vanilla.
Join my modding server: https://discord.gg/XUgPffvqbJ
- Requirements
- Permissions and credits
HOW TO INSTALL:
Using modengine, simply drop the regulation.bin in your mod folder and launch the game using "launchmod_eldenring.bat".
THIS MOD REQUIRES THE DLC TO USE!!!
This mod enhances the game's difficulty by scaling enemy stats across all NG+ cycles even further than the Vanilla scaling.
I personally believe this is an extremely fair challenge, it is more difficult, but not to a point where a semi-experienced player would find it impossible.
Changes Include:
- Base Game: 20% harder enemies (increased HP, damage, and defenses).
- NG+ Scaling: Each NG+ cycle becomes progressively more difficult.
- More Punishing Fights: Enemies hit harder, endure longer, and require more skill to overcome, especially in the DLC.
- Rune Multipliers: Rune multipliers also increase, so if you are struggling by a large amount you can always level up.
- Balanced Challenge: No artificial difficulty spikes—just a refined, rewarding hardcore experience.
While 5% doesn't sound like much, to put it into perspective, enemies have 47% more HP, 36.5% more resistance, and do 47% more damage in this NG+7 version.