0 of 0

File information

Last updated

Original upload

Created by

hhhxiao

Uploaded by

hhhxaio

Virus scan

Safe to use

Tags for this mod

About this mod

This mod randomizes all spells, weapons, armor, ashes, tears, and accessories in CER (configurable via the configuration file for partial randomization). Everything else remains unchanged. The mod uses runtime ID swapping and supports CER 2.13.

Requirements
Permissions and credits
If you can not download from this website, please go to: https://github.com/hhhxiao/SimpleCERItemRamdomizer.

Simple CER Item Randomizer
Introduction
- This mod randomizes all spells, weapons, armor, ashes, tears, and accessories in CER (configurable via the configuration file for partial randomization). Everything else remains unchanged. The mod uses runtime ID swapping and supports CER 2.13(v0.3) & 2.2.x (v0.3.1).
## Usage Guide
There is a simple picture inside current archive file to guide you through the installation process. here are the steps in text:
- install The convergence mod (https://www.nexusmods.com/eldenring/mods/3419)
- Place SCIR.dll, SCIR_config.json, and SCIR_items.json in any directory (make sure they are in the same directory).
- Edit CER's config_eldenring.toml and add the full path of SCIR.dll under external_dlls.
- Edit SCIR_config.json, enter any seed value between 0 and 2^31-1.
- Launch the game and enjoy.
- After launching the game, a ramdom_list_{seed}.txt file will be generated in the directory where the dll is located, showing the ID replacement rules. Since this mod does not randomize key items, there will be no progression blockers. The only purpose of this file is if you really want to obtain a specific weapon/spell, you can try checking this file. We apologize that this file is not yet available in English.
Configuration
{
"debug_mode": false, // Whether to enable the debug console window
"seed": 2024, // Seed value
"weapon": {
  "independent_pool": false, // Whether to randomize in a separate pool (otherwise it will be randomized together with spells/magic), valid only if the "random" option below is set to true
  "random": true // Whether to randomize
},
"protector": {
  "independent_pool": false, // Same as above
  "random": true
},
"magic": {
  "independent_pool": false, // Same as above
  "random": true
},
"ash": {
  "random": true // Whether to randomize, only supports an independent pool
},
"tear": {
  "random": true // Whether to randomize, only supports an independent pool
},
"accessory": {
  "random": true // Whether to randomize, only supports an independent pool
}
}

Limitations and Bugs
- Since this mod only swaps IDs, items that can be obtained multiple times will still allow obtaining their swapped counterparts multiple times (however, most weapons, armor, and spells in CER are one-time fixed acquisitions, so this is irrelevant here).
- Although randomization happens at runtime, items purchased from shops will not be randomized.
- BUG : Dropping unupgraded weapons/armor on the ground and picking them up again will re-randomize them. Do not attempt unless necessary.
Credits
- https://www.nexusmods.com/eldenring/mods/3419
- https://github.com/Nordgaren/Erd-Tools
AD
give me a star in the GitHub! https://github.com/hhhxiao/SimpleCERItemRamdomizer


CER 简单物品随机(Simple CER Item Randomizer)
 介绍
- 本 mod 将 cer 中所有的法术、武器、盔甲、骨灰、灵药以及护符进行了随机(可通过配置文件配置部分随机),其余东西不会发生变化。MOD采用运行时交换 id 的形式,支持CER 2.13和2.2.x。
旨在解决在CER中不知道走哪个流派的问题xD,强迫症福音。
## 使用教程
- 将 SCIR.dll,SCIR_config.json,SCIR_items.json 放到任意目录(注意要位于同一目录)
- 编辑 CER 的 config_eldenring.toml,在 external_dlls 内补上 SCIR.dll 的完整路径
- 编辑 SCIR_config.json,随意输入种子,0~2^31-1 内的数字均可
- 打开游戏创建新存档即可
- 打开游戏后 dll 所在目录会生成 ramdom_list_{seed}.txt 文件,用于告知ID替换规则。由于本mod不随机关键物品,因此不会出现卡关。唯一的用处在于
  如果你实在想获取某个武器/法术可以尝试查看该文件。
 配置

{
"debug_mode": false, //是否开启黑窗口
"seed": 2024, //种子
"weapon": {
  "independent_pool": false, //是否在单独的池子内随机(否则和法术魔法一起随机),有效的前提是下方的random选项为true
  "random": true //是否进行随机
},
"protector": {
  "independent_pool": false, //同上
  "random": true
},
"magic": {
  "independent_pool": false, //同上
  "random": true
},
"ash": {
  "random": true //是否随机,只支持独立的池子
},
"tear": {
  "random": true //是否随机,只支持独立的池子
},
"accessory": {
  "random": true //是否随机,只支持独立的池子
}
}


局限性以及 bug
- 由于本 mod 只做了 id 交换,因此对于能重复获取的物品那么其被交换后的物品也将能重复获取(但是 CER 的武器盔甲以及法术基本都是一次固定获取,因此此处无关紧要)
- 虽然是运行时随机,但是从商店买的物品不会被随机
- **BUG** ,把武器(未升级)/盔甲丢地上再捡起来可以重新随机,没事请勿尝试。
Credits
- https://www.nexusmods.com/eldenring/mods/3419
- https://github.com/Nordgaren/Erd-Tools