The mod affects the effects of Blood Loss, Frostbite, Madness, Poison, Scarlet Rot, Black Flame, and Destined Death.
Requirements
DLC requirements
DLC name
Shadow of the Erdtree
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
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This mod reduces the damage dealt after status effects are triggered by a factor of 5.
What does this change affect? Any weapon, spell, incantation, ash of war, or even swamp — as long as it is associated with the effects of Blood Loss, Frostbite, Madness, Poison, Scarlet Rot, Black Flame, or Destined Death. Enemy damage remains unaffected.
What is the purpose of this mod? In Elden Ring, boss health scales by percentage based on the number of players in the session. This can lead to situations where, for example, a bleed build becomes disproportionately more effective than other playstyles. This mod aims to balance that disparity.
Installation:
Download the mod file.
Navigate to your ELDEN RING/Game directory.
Replace the existing file with the one from the mod.
(Optional) Create a backup of the original file before replacing it.