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MagusTheMagician

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About this mod

New melee, magic, ranged, 2H2 combat. New sounds, weapons, armors, rings, amulets, potions and more.

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Combat Enhanced
New melee, magic, ranged, 2H2 combat. New sounds, weapons, armors, rings, amulets, potions and more.




RESTORED EFFECTS ON DAMAGED WEAPONS
- Restores elemental damage effects on damaged weapons.

CHAINSWORDS ARE BACK!
- Restores chainsword's sounds to all Outlaw 1H Swords.

BISed SELECTED LEGENDARIES
- Best in Sloted (BiSed) selected legendary weapons. Every melee category now has one BIS weapon that is a legendary. 10% more DMG, 5% more stats required over the 2nd best weapon in its category.

1H Axes
- BISed Troll Reaper at 267 DMG, 535 MAX DMG, 86 STR, 66 CON.

1H Maces
- BISed Grinder at 284 DMG, 568 MAX DMG, 98 STR, 53 CON.

1H Swords
- BISed The Cutter at 284 DMG, 568 MAX DMG, 86 STR, 66 DEX.

2H Axes
- BISed The Executioner at 432 DMG, 864 MAX DMG, 100 STR, 57 CON.

2H Maces
- BISed Steam Hammer at 457 DMG, 913 MAX DMG, 100 STR, 42 CON.

Shields
- BISed Guardian at 267 DMG, 535 MAX DMG, gEBlockStability_High, 68 STR, 52 CON.

NEW 2H2 COMBAT
- Takes selected 1H weapons and puts them into off-hand to act as a shield. Took 24 hours of work to figure out usable off-hand Hold and Equip offsets. Weapons were chosen to complement the top legendary sword and axe, the recently BiSed 1H mace and the top 2 Outlaw chainswords. They are upgradable all the way up to Legendary status with stats identical to the recently BiSed Guardian at 267 DMG, 535 MAX DMG.

HEALING POTIONS ENHANCED
- Small Healing Potion heals 100.
- Medium Healing Potion heals 200.
- Strong Healing Potion heals 300.

QUICK SLOT SUPPORT TO ALL GEAR
- Adds Quick Slot support to all Headgear, Armor, Pants, Amulets and Rings.

ARMOR BUFFS
- Armors now have its faction specific enviromental resistances.

BUILD MELEE WEAPONS
- Lowers the Build Weapons skill requirements with selected melee weapons.
- Upgrading a damaged weapon now requires 2 damaged melee weapons (down from 3 and 10).
- Upgrading a normal weapon now requires 1 normal weapons (down from 2) plus default materials.

SOCKET GEMS
- Combining gems now requires 3 gems (down from 4).

ICONS
- Changed icons of amulets and rings.


Magic Enhanced
Magic redesigned, improved and buffed.





NEW WAYS HOW TO REGENERATE MANA AND ELEX
- Mana Potion redesigned both appearance and effect wise. Now restores 100 Mana and 100 Elex.
- Consuming Elex (mineral) restores 100 Elex. Added consume animation.
- Consuming Mana (mineral) restores 100 Mana. Added consume animation.
- Consuming certain foods, drinks and plants.

NEW MAXIMUM CAP FOR MANA AND ELEX
- With the help of equippable items and perks new cap for Mana and Elex is in the high hundreds.
- 120 for joining a faction.
- 80 through Perks.
- 200 for having a SpellFist in inventory (50 Mana per Fire Fist, Flaming Bow, Inferno, Phoenix, 50 Elex per Ice Fist, Lyn, Nyx, Rin).
- designed new items:
- Berserker Amulet +50 Max Mana
- Berserker Ring +50 Max Mana
- Alb Amulet +50 Max Elex
- Alb Ring +50 Max Elex

Note: Genome will only display one energy bar if you have both Berserker and Alb SpellFists in inventory. If you want to see the Mana bar then put all Elex increasing SpellFists in any chest and if you want to see the Elex bar then put all Mana increasing SpellFists in any chest.

PROJECTILES

- New unique projectiles that are faster, better and with new sounds. SpellFist projectiles explode on impact.

NEW MAGIC WEAPONS
- Added Flaming Bow into the game. Flaming Bow is located at the top of the Lighthouse in Tavar together with Troll Reaper.
- Added Flamethrower into the game. Flamethrower is located on the road in NE Ignadon together with Basher.
- Added PSI Fist into the game. PSI Fist is located in an abandoned church in Mararcor together with The Wrathful.
- Added Harmony into the game. Harmony is located inside Betara in the control room together with Guardian.
- Added Death into the game. Death was last seen tracking a lone traveler who's been leaving Small Notebooks behind.
- Added Advanced Laser Weapon System into the game. A.L.W.S. is located inside Deltara in the last room together with Sorrowbringer.
- Added Sniper Rifle into the game. Sniper Rifle is located in SW Tavar in the control room above the beach together with Hero's Call.
- Added Darkness into the game. Darkness is located at the top of the highest mountain in Ateris.

NEW SPELLFISTS
- NPCs will only use SpellFists with equipping animation so while the SpellFists were buffed, copies were made without the equipping animation. All SpellFists can be bought from Death and some can be found in the game world.

- Copy of Fire Fist is Inferno.
- Copy of Flaming Bow is Phoenix.
- Copy of Ice Fist is Rin.

- Added New Lightning SpellFist Lyn into the game. Basic attacks can be used by everyone. To unlock it's true power you'll need to become an Alb and learn Boost and Chain Lightning skills. Lighning SpellFist Lyn is located on upper floor of a destroyed building in Carakis east of Bastion together with The Master Blaster.

- Added New Reality SpellFist Nyx into the game. Basic attacks can be used by everyone. To unlock it's true power you'll need to become an Alb and learn Boost and Chain Lightning skills. This also solves all ranged attack issues Albs had before. Reality SpellFist Nyx is located in a shack in north western Tavar together with Hacker.

NEW ELEXETOR ARMOR
- Externalized Elexetor Armor so it no longer ovewrites anything and is made unique. Elexetor Armor Set is located behind the old Converter in Ignadon together with Cap'n Spike.

COMBAT MAGIC
- Removed the long equipping animation of SpellFists. Caja insisted that it stayed on Flaming Bow though. Added Phoenix, which is Flaming Bow's exact copy only without the equipping animation.

- Reduced Mana / Elex consumed of selected SpellFist abilities. This together with the new Mana / Elex regen options will allow you to go full ham on that magic playthrough.

- Fire Fist
Light Attack = 1; (down from 2)
Heavy Attack (Block) = 2; (down from 7)

- Flaming Bow, Phoenix
Heavy Attack = 2; (down from 4)
Light Charged Attack = 2;
Heavy Charged Attack = 5;

- Ice Fist
Channel Cast = 5; (down from 10)

- Lyn, Nyx
Looping Attack = 2;

- Reduced CD between ranged charged attacks by 40%.
- SpellFists now buff Max Mana / Max Elex just by being in the inventory.
- SpellFists are now legendary weapons with 3 available sockets.
- Ice Fist's Chain Lightning buffed in AoE damage, number of enemies affected and cone of effect.

SPELLS
- Added Lightning Storm into the game. Lightning Storm is located inside Epsilara in the last room together with The Cutter.

  Berserkers

- Rain of Fire buffed to 8m range, CD 40s.
- Firewave buffed to 8m range, 20 Mana.
- Mana Aura increased duration to 300s, quadruple damage, 40 Mana.

  Albs
- Blizzard buffed to 8m range, quadruple damage, duration 8s, CD 8s.
- Heal buffed to 250.

  Morkons
- Rage increased duration to 300s.
- Ignore Pain increased duration to 300s.

STIMS
- Unified the duration of all stims at 60s. Bugfixed Bloodrage stim.

NEW SOUNDS
- 151 New sounds.
- New lightning sounds for Chain Lightning.
- New sounds for magic projectiles, Heal.
- New looping sounds for hold effects.
- New lightning weapon hold effect sounds.

SEE AND HEAR MORE
- Enhanced effect view ranges and sound hearing distances.


Ranged Combat Enhanced
New sound system, faster RoF, less recoil, BiSed weapons, larger magazines, no blinding muzzles, added sockets.



BOWS
- Added Scatter Shot effect to Seeker.

CROSSBOWS
- BiSed Fang at 250 DMG, 65 DEX, 53 STR.
- 15% Faster ROF per XBOW quality (0-45%).
- Increased Magazine Capacity (2-5) depending on the quality of the XBOW.

ENERGYBLASTERS
- BiSed Bringer of Blessings at 112 DMG, 59 DEX, 44 INT.
- Recoil lowered by 75%. 25% Faster ROF per Blaster quality (0-75%).
- Increased Magazine Capacity (20-40) depending on the quality of the Blaster.

ENERGYRIFLES

- BiSed Calaan's Light at 284 DMG, 88 DEX, 64 INT.
- Recoil lowered by 75%. 25% Faster ROF per Rifle quality (0-75%).
- Increased Magazine Capacity (20-40) depending on the quality of the Rifle.

FLAKCANNONS

- BiSed BOOM BOOM BYE BYE at 720 DMG, 82 DEX, 82 STR.
- Recoil lowered by 100%. 20% Faster ROF per Cannon quality (0-60%).
- Increased Magazine Capacity (5-20) depending on the quality of the Cannon.

GRENADE LAUNCHERS
- Changed The Wrathful to reflect our loving memory of the Widowmaker. It now has Full Auto Mode, 80% Faster ROF.

PLASMACANNONS
- Recoil lowered by 100%
- 30% Faster ROF per Cannon quality (0-60%).
- Increased Magazine Capacity (20-30) depending on the quality of the Cannon.
- Projectile explodes on impact in the same radius as a rocket.

ROCKETLAUNCHERS
- Increased Magazine Capacity to 6.

SHOTGUNS
- BiSed Thunderclap at 275 DMG, 75 DEX, 75 STR.
- Recoil lowered by 25%.
- 10% Faster ROF per Shotgun quality (0-30%).
- Increased Magazine Capacity (6-10) depending on the quality of the Shotgun.

SLUGTHROWERS
- BiSed Death Stick at 517 DMG, 77 DEX, 77 STR.
- Full Auto Mode for Normal, Enhanced and Legendary Throwers.
- 30% Faster ROF per Thrower quality (0-90%).
- Increased Magazine Capacity (6-10) depending on the quality of the Thrower.

SPEARGUNS
- BiSed Capt'n Spike at 594 DMG, 82 DEX, 59 STR.
- Added Ranged Cooldown.
- Full Auto Mode for Enhanced and Legendary Spearguns.
- 20% Faster ROF per Speargun quality (0-60%).
- Increased Magazine Capacity (4-10) depending on the quality of the Speargun.

VISUALS
- Removed the blinding muzzle effects of Blasters and Laser Rifles.

NEW SOUNDS
- 95 new draw, shot and reload sounds. I've spent a lot of days on these and the quality is immense.

SOCKETS SUPPORT
Added full sockets support like thus (expect for Grenade Launchers):
- Damaged weapons 0 sockets.
- Normal weapons 1 socket.
- Enhanced weapons 2 sockets.
- Legendary weapons 3 sockets.

PROJECTILES
- Added gravity to Arrows.
- Increased the speed of Grenades by 50%.
- Increased the speed of Plasma Cells by 300%.
- Increased the speed of Rockets by 300%.
- Removed gravity from Spears.

BUILD RANGED WEAPONS
- Lowers the Build Weapons skill requirements with selected Ranged Weapons.
- Upgrading Damaged Ranged Weapons to Normal Ranged Weapons now costs 2 Damaged Ranged Weapons (down from 3).
- Upgrading Normal Ranged Weapons to Enhanced Ranged Weapons now costs 1 Normal Ranged Weapons (down from 2) plus default materials.

MOD SUPPORT
Merged into this mod are Create Ammunition Fixed and Pickpocket Ammunition Stacks.





Black Market Trader
Finally meet Death, the Ultimate Black Market Trader channeling his items from the Underworld, selling every custom item I've designed for ELEX 2.













Mod Merging Guide
- The guide is back! Genome requires you to merge all your mods into one .pak file.
- Otherwise, individual mods will overwrite themselves by the file types they contain (with some exceptions).
- When querying for overwritten files, prioritize those with a more recent date. Some files (.hdr and sometimes others) need to be merged internally.
- E2's DX12 won't load modded Textures, Meshes, while DX11 will.
1) Download elexresman/elex2resman.
2) Drag each mod .pak file onto elexresman/elex2resman to unpack it. Press * to unpack all files.
3) Merge all unpacked folders. Drag the merged folder onto elexresman/elex2resman to pack it. Press 1.
4) Place the merged .pak in the /data/packed folder. E2 has DX11 and DX12 /packed folders.