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JackSteiner

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JackSteiner

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About this mod

Race bonus remastered: You can now play john cena style if you pick kilean or get true mage bonus at aeterna

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Changelogs
New in 0.4: Aeterna start with 3 spell, 

New in 0.3: Stats added in character creation menu

New in 0.2: New memory perk  added to existing one  for upgrade unarmed attack, firm state +6  exhaustion+10  warrior of the shadow+10 , Is possible to build a monk unarmed the entire game. 

Half Aeterna: Mage

  • Vanilla: +10 mana , This mod: +50
  • Vanilla: +2 entropy, This mod: +10
  • Vanilla: Elementarism +2 , THis mod +10
  • Vanilla: Enchanting +4 , This mod: +10
  • THis mod: Resist magic 35%
  • NEW IN 0.4: This mod: Start with 3 spell: Frostwind 1 , Blazing spark 1, Medic Aeterna (a healing spell novice not affected by arcane fever)

Half arazealean: Tank

  • Vanilla: Health +10 , This mod: +50
  • Vanilla: Heavy armor +2 , This mod: +10
  • Vanilla: two-handed +2 This mod: +10
  • Vanilla: Handicraft +4 This mod: +10
  • THis mod: Resist disease 100%

Half Kilean: Grinder-Boxer

  • Vanilla: Carry capacity +10  , This mod: +100
  • Vanilla: Rhetorics +4  , This mod: +20
  • Vanilla:Sleight of hand +4  This mod: +10
  • Vanilla: Marksman +2 , This mod: remove it to keep rhetorics bonus higher
  • This mod: +10 unarmed damage

**TYPE IN CONSOLE: player.getav unarmeddamage  , This will let you know how much unarmed damage you deal if you go for a monk unarmed style with kilean.
Half QYranian: Archer- Master alchemist

  • Vanilla: Stamina +10 This mod: +50
  • Vanilla: one handed +2 ,This mod: +10
  • Vanilla: Light armor +2 This mod: +10
  • Vanilla: Alchemy + 4 This mod: +10
  • this mod: Fortify archery 20 & 10% better alchemy constant effect


The vanilla dosent change  anything after level 3 any race is the same thing, But this mod change everything the bonus have a impact the entire game. I