File information
Created by
MihailMods - Kolapon - HajyMuratUploaded by
HajyMuratVirus scan
About this mod
Say goodbye to boring skeletons and Skyrim' draugrs.
- Requirements
- Permissions and credits
-
Translations
- Russian
- Mandarin
- German
The goal of this mod is not to turn Enderal's lost ones into a heavy armored army but rather add variety to their appearance. You'll still see "classic" skeletons and draugrs (not armored onese) here and there.
Skeletons use human AI - that means they fight and move like humans. Also they will use any combat mod you have installed. The good thing is that it makes fighting them more interesting. Also skeleton' models are more anatomically accurate in proportions if you into such things. The bad thing - it's bugged
Version 2 - Vanilla skeletons AI
Good old vanilla. Even though vanilla skeletons look like they were apes or something this version is not bugged (hopefully). They will have new appearance but vanilla animations and behaviour.
List of changes
- New armor
- New weapon
- Renamed some skeletons and lost ones so there is a sort of a class system (Archers, Warriors, Guardians etc)
- Almost all unique Lost ones now have unique armor set
- Removed skyrim armor pieces from Zu-Sherath, Enma and The Archivist
Important notes
- Some weapon on the screenshots (not the rusty ones) and old iron arrow and quiver are a part of EAWO. So if you don't have it installed they will look different
- Almost all screenshots been made with Shuffler90's glowing eyes remover installed.
If you installed previous version of the mod called "Enderal Skeletons - Mihail Monsters and Animals" make sure to back up your save game files before installing. The reason being is that original plugin was flagged as esl. I removed this flag for technical reason and can't say for sure how it will affect your save game file. It works fine for me and I couldn't find any proofs that removing esl flag breaks a save game but still. Make a backup.
- Download and install Mihail's Ancient Skeletons
- Download and install No more Skyrim-looking creatures
- Download and install main files (Merge when asked if installing with MO2)
- (Optional but highly recommended) Download and install Shuffler90's glowing eyes remover.
German Translation
- Some lost ones may refuse to fight or have problems drawing out their weapons. (Version 1) Try exiting/entering the cell if it happens
- Some armor pieces may stretch more than they should. That's a result of me being incompetent at applying armor bone weights and draugrs flexing their body parts more than humans.
- Some lost ones won't change their weapon until their inventory is updated. Try waiting for two weeks after installing the mod or reset manually by clicking on an npc ant typing resetinventory in the console
- If you don't install glowing eyes remover some draugrs may have minor eye glowing glitch. That's because at some point I forgot to import eyes alongside the body when assembling draugr skins
- Mihail's Ancient Skeletons by MihailMods
- Real Bows by DecimusMaximus
- No more Skyrim-looking creatures by Kolapon
- Comfy Knight by Azraille
- Skyrim Witcher Experience by AlphaWoIF
- Witcher 2 Armor Collection by ArwingXL and:
StudioCD Projekt RED - creator of armors/textures
redxavier - helmets pack
Afro - assembler of collection, updater of esp forms to post-final-update skyrim, builder of proper recipes, fixer of typos, manager of prices
- Blackened Steel Armour and Weapon set, Reaper Paladin and Reaper Weapon Kit by mmccarthy4
- Realistic Armor by NordwarUA