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About this mod
FOnline 3 is new fallout based 1/2 MMORPG. Just like in other FOnline games our goal is to survive and grow as long and as much as possible. However, Fonline 3 allows you to take part in great fights between large NPCs' factions as a member.
- Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Special thanks to
FOnline: Aftertimes
FOnline: Desert Europe
FOnline: Reloaded
FOnline: TLA MKII
and
FOnline: 2238
dev teams
for sharing
the sources
Developers:
KompreSor
Commisar Vinet
Wezu
Contributors:
Ares
Baklazhan
BigGunTard
Bungo
Evil
Donnie Darko
Druto
Gaunt
GGBot
Melt
OldHero
Psotnik
TKs-Gimper
TKs-Mengelito
TZanubis
Vilo512
Wezu
Worldremaker
Андрей Якимов
✝Emperor Stanwyck✝
Wiki Editors:
BeheGrzmot
DodyCZE
Fucy
Generic Scout
McDolan
Senteza
TKs-Gimper
Wezu
FOnline
Project Leader: Anton "Cvet" Tsvetinskiy
Core Developer:
Anton "Cvet" Tsvetinskiy
Oleg "olegmmm" Mareskin
Original Content by
The Black Isle Studios
Fallout of Nevada Content by
Nevada Band Studio
The FOnline: 2238 Dev-Team
Project Leader
AHS-9
Lead Programming
Bartosz "scypior" Przygoda
Markus "Ghosthack" Oberg
Grzegorz "Atom" Jagiella
Programming
Bartosz "scypior" Przygoda
Markus "Ghosthack" Oberg
Grzegorz "Atom" Jagiella
Anton "Cvet" Tsvetinskiy
Slaven "Lisac2k" Ostojic
Wipe
Mayck
JovankaB
Reverse engineering
Markus "Ghosthack" Oberg
Grzegorz "Atom" Jagiella
Utility programming
Markus "Ghosthack" Oberg
Grzegorz "Atom" Jagiella
Content Managers
Slaven "Lisac2k" Ostojic
Stefan "Lexx" Kessner
Content Conceptual Design
Bartosz "scypior" Przygoda
Slaven "Lisac2k" Ostojic
Stefan "Lexx" Kessner
Ben "Slim Charles" Jenkins
Markus "Ghosthack" Oberg
Grzegorz "Atom" Jagiella
Tom "Solar" Jones
Maps
Stefan "Lexx" Kessner
Slaven "Lisac2k" Ostojic
Frank "Surf Solar" Schimski
Anton "ASDu" Sergeevich Dudarko
Gunduz Yavuzer
Johnny Nuclear
SmoothJesus
Visco
VintarBC
Wichura
2D graphics
Stefan "Lexx" Kessner
Slaven "Lisac2k" Ostojic
Skejwen
Dialog Writers
Ben "Slim Charles" Jenkins
Slaven "Lisac2k" Ostojic
Stefan "Lexx" Kessner
Frank "Surf Solar" Schimski
Gunduz Yavuzer
SmoothJesus
Corosive
Hooper/Prefontaine/Lazlo
SFX and music
Frank "Surf Solar" Schimski
Proofreading
Ben "Slim Charles" Jenkins
Tom "Solar" Jones
Proto Masters
Slaven "Lisac2k" Ostojic
Grzegorz "Atom" Jagiella
Public Relations
Slaven "Lisac2k" Ostojic
Internal Testers
Tom "Solar" Jones
Aki "Jack" Friman
Technical Support
Michal "likedat" Rzemieniecki
We also would like to thank:
"The Life After" Dev-Team
Music By
XcentricNoizz
Additional sound samples
scypior
Used freesound.org samples by:
dobroide
jrssandoval
SpazTastic
LG
Our kind hosts
LLITiF
Tab10id
AngelScript Library
Andreas "WitchLord" Jonsson
Testers
Izual
Hawk-Eye
The rest of the French testing group
Iguana Bob/RoadWarrior
burzum
Tails
SmartCheetah
Nails/coliphorbs
BeF1990
Short story "Joyride":
Cerebro
Cando Garon
randy Mc rupp
Many thanks to all past and present Game Masters
Special thanks to all FOnline: 2238 Wiki editors
Very special thanks to
BeF1990 for our FOnline: 2238 Logo
Gerald Jelitto for "Nuka-Beer" in the manual
The BGE-Team for some of the new graphics
Continuum for some great art
xil, Josan12, Mash and Brother Soifran
For the long hair dude and other new critters!
NA2RAL for the desert combat armor
WHINE Team for many, many things
and all others we forgot right now...Donation Points system
Please log in to find out whether this mod is receiving Donation Points
- Mirrors
-
Name Google Drive MEGA - Changelogs
-
-
Version patch 3.55
- -Poison Reduce heals for 75%
-Doubled Slow Effect
-Halved all Movement Speed Bonuses
-Added lvl 6 for weapons and armor(50 000 000 exp)
-updated Marshal and Roger perk lists
-You can get Randomly Lethal Protection perk
-at lvl 6 gear get legendary perk:
More Bonus Damage - +50% min/max damage
Sniper - double weapon range
Bounty Hunter - own critical chance and targer convert into critical power
Bonus Bullet Damage - Add additional bullet in burst
Enhanced Knockout - every critical hit its knockout
Gifted - +2 SPECIAL
Advanced Defence - +10% DRs
Super Regen - 30 Healing Rate and 4 Regen time
Powered - +15DTs
Anty-Crit - -30% critical chance/-60 critical power mod for attacker
changes in weapons perks:
-Bonus Damage have 24% min damage
-Bonus Attack have 19% max damage
-Better Critical have 10 Critical Power
-Slayer have 5 Flat Damage
-Long Range gets Accurate bonus also
-Life Steal based on damage(25%)
Deleted Weapon perks:
-Fast Reload, replaced with Ammo Upgrade
-Accurate, replaced with Destroyer
-Enhanced Knockout(not legendary), replaced with Frozen Queen
Added new Weapon Perks:
-Frozen Queen - apply slow effect on target
-Destroyer - Lower Target DR for 5%(Only Normal, fire, explosive damage)
-Ammo Upgrade - increase DM mod for 1/0
changes in armor perks:
-Lethal Protection now block 75% of flat damage
-Utility have -1 ap cost in reload action
-Heavy stonewall reduce attacker 10 ST in heavy handed roll
-Advanced Plate DT changed from 7 to 6
-Fill The Gaps protect from 20% critical chance
-Added new armor perk: Iron Skin - gives 10 HP
Critical Roll changes:
Target protection:
-Bonehead and MoS protect from 25% critical roll(stacking)
-Cyborg's 3rd Dermal protect from 10% critical roll(stacking)
-Deathclaw protect from 20% critical roll(stacking)
Attacker roll:
-Better Critical changed from flat 20 crit roll to 25% extra roll
-Better HtH Criticals changed from 25 flat crit roll to 33% extra roll
-Agressive Implants changed from 5 flat crit roll to 5% extra roll
-Silent Death Effect changed from 10 flat crit roll to 15% extra roll
-Fast Shot changed from -35 flat crit roll to -33% extra roll
-Heavy Handed changed from -20 flat crit roll to -20% extra roll
-Soldier changed from 1 flat crit roll to 1% extra roll
Items changes:
-Hubogolist's Robes changed Resists to: 65/16 normal, 40/3 laser, 80/4 fire, 30/4 plasma, 35/1 explosive, 25/3 electro
-Hubogolist's perks changed to: Regeneration, Iron Skin, Shock Protection
-Unity's Robes changed Resists to: 65/16 normal, 40/3 laser, 30/4 fire, 80/4 plasma, 35/1 explosive, 25/3 electro
-Unity's Robes Robes perks changed to: Defense Enhancement, Sneaky, Iron Skin
-M79 Grenade Launcher ammo capacity changed to 3
-M79 Grenade Launcher damage changed to 50-90
-Brotherhood Armor perks changed to: Lethal Protection, Special Force Bonus, Iron Skin
Sierra Changes:
-Added new exist from level 1 to surface
-Added terminals to open stairs when lights off(level 1-3)
-Turrets have heavy miniguns
-Added east spawn
-Fixed eye bug
-Lockers have 5% chance to spawn upgrade part while event open
-Reward lockers in bunker reset when you shot with howitzer
-Turrets and robot can be hacked for your faction
-You need dixon eye now for moving by elevator (level 1-3)
Class Perks:
-Infantry HP Penatly changed to 20%
-Sniper DR penatly changed to 6%
-Deathclaw protect from 20% critical roll
-Priest using meds will have 1 message instead 2
-Gold bar basic cost changed from 300k to 95k.
-Added "District 11" small adjustment to New Reno, with own new chars and even few quests.
-Fixed small bugs in New Reno map.
-Added the ability to trade food with "Honest Hearts" company in New Reno.
-Tobacco farm passive incomes increased on 700 caps each.
-Small experimental changes in NCR and Hub - moved all loot from town lockers to dumpsters and trash bins to make the sense of your important place in the Wasteland more highlighted.
-Fixed dialogs of Hawthorne npcs speaking about current situation in the city.
-Few cosmetic changes in Point Poseidon.
-Added food packs. Can be made via the stove in your farm. There you can also find a note, giving you a hint about food business.
-Added some Christmas decorations
-Added New Base: Church behind Hills
-Added Skins for Deathclaw Class: Radscorpion,Floater,Eyebot,Boxer
-Bankers will not ask for small tax for some of their services.
- -Poison Reduce heals for 75%
-
Version patch 3.5
- Added New Reno Wars Events:
-Automatic War Event on New Reno Map
-Part taking always 4 teams: Mordinos, Salvatories, Bishops, Wrights
-always autobalance
-player start near officer(shop) with 50 000 caps
-end score based on amounts of players
-no flags
-reward as VT-Keys and new Families Armors
Added New Reno Renesco's Shelter Event:
-It opens max 2 times in day
-When it opens there will be global timer with 1h cd, after timer dungeon will close and everyone from inside will die
-step 1 in dungeon will be open main gate for that you will need split to 2 groups to get to switches, switches must be clicked in same time
-step 2 trap room, here you must walking only on lights, instead you will die, lights apear and disapear every 10 seconds
-step 3 boss fight, boss attacking everyone in boss room for 1-500 electrical damage every 3-6 seconds, boss also have 2 auras, 1 knockback everyone, and 2nd one pulls everyone, auras changes every 15 seconds
-step 4 loot VT keys and leave worldmap
Added Families armors:
-Salvatories Combat Armor - copy of Enclave Armor but with perks: Regeneration, Gain EN, Tesla Attacker
-Bishops Combat Armor - Copy of NCR Armor but with perks: Heavy, Heavy, Heavy
-Mordinos Combat Armor - Copy of Conscript Battle Armor but with perks: Advanced Plate, Special Force Bonus, Anty-Termal System
-Wrights Combat Armor - Copy of Desert Combat Armor but with perks: Speed Mechanism, Speed Mechanism, Speed Mechanism
-Merged New Reno Maps
-Fixed bug that Crit power protection was adding Crit Power instead protecting
-Faction Settlement Guards will attack All faction's enemies(set in faction Terminal)
-Incresed Global drop loot
-Openning VT-HQ and Wind of War's Vault will make global annoucement
-Changed Item pools in event encounters, reward room, war officer and infinity
-Stealth armor give 3x sneaky
-Increased cost of verti parts
-Leader Class wont give bonus MS in war events
-fixed bug with drug limit
-RadX its counted as normal drug
-you can refresh drugs at 5 drugs(10 if chem reliant)
-if you try take drug over limit, all drug effects will drop and you will hurt your self for 50% max hp
-entering faction settlement or attacking someone there, will inform owners in faction chat
-Start fight with frank horrigan will delete all sandbags
-oil rig now drops lvl 5 T3 armors and weapons
-in top right corner of screen will be displayed local currency
-Randomboy roll chance changed from 1:300 to 1:800
-changed icon of Conscript Battle Armor on floor
-disabled speedboost for npcs
-Smart curson middle button will put command marked on map
-fixed critical table
-added new base: basement
-added new patreon tier 3 base: casino
-Fixed Blackstone Mansion dungeon. Now it is accessible any time and you no longer need to run hacking sequence.
-Changed tobacco farms. Now, once you fix the bot, it will automatically start harvesting tobacco for you ( 400 leaves per 4 hours ). ALL CURRENT FARM OWNERS NEED TO MESSAGE KOMISAR VINET FOR FARM RESET.
-Added tent campfire to Shelter base ( the one you can get from becoming a Vegas citizen ). ( REMARK, IF YOU ALREADY HAVE SHELTER BASE AND DON'T SEE A CAMPFIRE - MESSAGE KOMISAR VINET FOR RESETING )
-Now you can find something very special in Shelter base.
-Now you can craft Rad Away via your Defender armor.
-Small changes in Vault City.
-San Francisco was partly changed basing on recent lore actions.
-Added Name tags ( special event reward items )
-Added "Old Sarmatian" beer ( Lore of Sarmatia ).
-Added Point Poseidon Naval Fortress which will be a new base for Enclave instead of Richardson Military Base.
-Added 2 more end-of-the-dungeon lockers to Ares Rocket Silo.
-Fixed broken textures of Antiradin and Vitamin D.
-Fixed Defender not playing music.
-Fixed SurviveOS running without Defender.
-Merged Game events with Discord
-Added butchers to Sarmatia and Fort Pelagious.
-Added Fort Pelagious.
-Shady Sands changed basing on recent lore events.
- Added New Reno Wars Events:
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Version 3.675
- -Companions will spawn often
- -Killer will have 10% life steal
- -changed crit table
- -electro damage will lower all DRs of opponent(working similar to slow effect)
- -all plasma damage will have 5 flat crit power
- -laser damage will have extra 5 crit chance
- -explosive damage will have chance to cripple limps
- -fire damage burns target with extra time damage
- -normal damage have 5% more accurate
- -fixed dragon implants 5 flat damage
- -ONE HANDER BONUS DAMAGE CHANGED TO 15%
- -sniper will not have extra crit roll on unaimed attacks
- -Added new rare ammo: 40mm ice - convert dmg to plasma and apply slow effect, 40mm fire - convert dmg to fire, .223 AP, 7,62mm AP
- -Added new cars. ( Now working normally )
- -Rework of Sierra. Added Sierra Antiblast Shelter which is now very important for the once who decided to clear it.
- -Changed Vegas. Added Wattz Electronics plant, several important chars, 3 new buildings and 1 small quest.
- -Experimental rework of loot in Shady Sands, Hub, Adytum and Junktown. Added a lot of really junky ( but still unique ) items in city containers and trash bins.
- -Changed Chosen One special encounter. Now you will see something different there.
- -Changed hospital special encounter. Now you will see a huge reference to one very old RTS game there.
- -Added unique items ( including a new vinyl record ) in the encounters described above.
- -Added hats. Ronald in Vegas now sells them for 1 dollar per hat. Also added Ranger's hat buying option to Dean in Fort Seth and Officer's cap buying option to Quartermaster in Poseidon. ( Hats are not helmets. They will not protect you )
- -Changed few things in Vault 41. Brotherhood of Steel can now visit this dungeon.
- -Small rework of the first level of Vault Tec HQ. Moved all Handies a bit away from the entrance.
- -Added missing music in some maps.
- -Buffed some npcs in Lost Signals. Parshtur in "Raiders' Ship" now bites pretty painfully. Robot with rocket launcher in "Mutant's Ambush" got extra AP and Enclave sergeant in "Notrhill" turned into a sneaky assassin.
- -Added Enclave training grounds to Point Poseidon.
-
Version 3.75
- -fixed Sky Tower NPCs
- -AK-47 AP cost changed to 10
- -Bounty Hunter now bypass Fill The Gaps and Heavy Armor Perks
- -Bounty Hunter Critical Roll Effect Resistance Penetration changed from 15% to 25%
- -Stonewall protect from Knockout changed from 5% to 7% each Endurance points
- -Stonewall protect now from knockback from knockback perk, formula: 15% + 5% protection for each ST points, all perks like soldier, bounty hunter, cyborgs 3rd implants work on this roll
- -Paramedic First Aid CD changed to 3 seconds
- -fixed bug that deathclaw had no 50 sneak bonus
- -Fixed Bug with critical miss weapon destroy/explode
- -Fixed Spawning in settlement guard without faction tag
- -Fixed Bug causing NPCs have low EMP resist while they wasnt a robot
- -Added 2 new quests to San Diego
- -Fixed some map bugs
- -Fixed some graphic bugs
- -Added one more warning to vertibird mechanic
- -Fixed some Legion dialogs
- -Fixed Ghoul quest in Reactor 58
- -Tony in Vegas will now also buy Coffee and Vintage Whiskey
- -Added to few bases vertibird slot
- -Disabled town preview when: Town Control its on, Base Control its on, Turn-Based Control its on
- -Added numpad hotkeys for command NPC followers:
- Num0: Regroup
- Num1: Heal
- Num2: Take Poison Antidote
- Num3: Follow Me
- Num4: RadX
- Num5: Drugs
- Num6: RadAway
- Num7: Drug Antidote
- Num8: Stop Action
- Num9: Flee
- -Added new base for everyone Library:
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Version 3.70
- -Increased global drop loot
- -NPCs in dungeons will have class perks
- -Fix bug that sniper bonus apear on other classes
- -Added upgrade parts mk2,(gives 75000-150000 exp) craftable from 10 upgrade parts
- -Added upgrade parts mk3,(gives 750000-1500000 exp) craftable from 100 upgrade parts or 10 upgrade parts mk2
- -Sharpshooter gives 1-10% DR penetration when aiming
- -Weapon handling gives 25% more flat damage(from existing flat damage)
- -Dodger gives 10 armor class cap
- -Dodger+ gives 10 armor class cap
- -HtH Evade gives 10 armor class cap
- -HtH Evade+ gives 10 armor class cap
- -Living Anatomy flat damage changed from 5 to 15
- -Quick Pockets also -1 AP cost when using stimpacks or bloodbacks
- -Added new armor perks: survivalist(immune for poison) and strategic improvement(20 armor class cap, 30 armor class, 5 sequence)
- -Ranger Armor perks changed to: survivalist, Speed Mechanism, Gain AG
- -Ranger Armor ALL DR changed by +5%
- -Ranger Armor ALL DT changed by +1
- -Hardened Metal Armor perks changed to: Heavy Stonewall, strategic improvement, Defense Enhancement
- -Inferno Armor perks changed to Explosive Belt, Gain EN, survivalist
- -Heavy Armor perks changed to Terminator Mode, strategic improvement, Iron Skin
- -Fixed shock protection bug
- -Over drugs now deal 100% hp - normal DR
- -Fire 40mm left firehexes and fixes hexshotting
- -Ice 40mm changed to green explosive
- -Changed AK-47 default ammo from 5mm to 7.62mm
- -Changed Flamer, Incinerator and Napalm Blaster default ammo to fuel mk2
- -Fixed 3rd dragon implant
- -Weapon explode/destroyed effect fixed
- -Fixed bug that you could start Base Control without faction
- -Switch armor takes -7 AP
- -Fixed killing spree effect(Bloody Mess, Killer, Killing Spree)
- -Starting fight with Frank Horrigan request player to talk him
- -Added a water seller in NCR.
- -Added a flower seller in NCR. ( Finally gives tips regarding the flower quest in Fort Seth, also sells decorative plants for your bases or whatever you want to decorate. )
- -New cars for Delux Auctions. ( Gaunt's collection )
- -Changed Sarmatia entirely. Added a lot of new quests there.
- -Added toxic mushrooms harvesting. For now mostly in Klamath Toxic caves. To learn more about toxic mushroom harvesting complete the Dan's quest in Sarmatia ( which is now named Reactor 58 )
- -Added voice acting for Frank Horrigan. Special thanks to Nene Buano for this.
- -Fixed and finished Enclave training facility.
- -Fixed banker's dialog.
- -Changed main menu music theme.
- @here remember to run updater.exe
- -Added new patreon tier 3 base "Ruined Jail"
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Version 3.65
- Town Control:
- -Fixed Town Control Time Windows
- -Fixed 3-factions or more TC
- -Now for taking over of flag you need weapon with at least level 2(if any member have lower exp flag won't be taken)
- Hinkley:
- -Added more weapons and armors
- -Weapons and armors start with level 3(500k exp)
- -For killing you get 100-350k exp in gear only
- -For killing you get exp depends how many players playing
- -Cyborgs will get tool kit instead first aid kit
- Others:
- -One hander change - using 2handed weapons now have -100 penalty instead -40 chance to hit
- -Changed Unity Patrols
- -Changed encounter groups depends on War Events results
- -Fixed Sierra Spawn - you don't need put 1 item to restart spawn when open Sierra
- -With holding CTRL-mouse click on any item with "use" ability will auto-use it expect not active motion sensor
- -Fixed Level 6 Weapons
- -Using Reroll book with Class perk will read all remaining levels
- -Added Mambo truck and Mad Max Inspector ( cars )
- -Added 3 new quests to Shady Sands, some of them are even voice acted thanks to Nene Buano.
- -Sierra surface is now also guarded by robots.
- -All loot from Adytum lockers is moved to trash bins.
- -Buffed melee ghouls.
- -Fixed some event announcement typos.
- -Added more covers to Area 51 entrance ( Covers from Laser towers.
- -Fixed low level Mr. Handies in VT HQ.
-
Version 3.6
- Town Control Changed:
- -Timer started by click 1 of 6 flags, you must have at least 3 faction member in location(30 minutes timer)
- -first flag its given instatly
- -capture flag time scale with player around flag(20 hexes)(3 players == 3 minutes to take flag)
- -capture flag force spawn militia
- -if 1 faction control all 6 flags timer break and gives control to flag owner
- -if flags are splited between factions and timer ends:
- -if previous town owner control 3 or more flags they still keep town
- -if attacker control 4 or more flags they get control over town
- -Added TC windows 3 hours per day(check windows in pipboy)
- -removed TC cooldown
- -speech doesnt work on TC
- -limit of militia increase to at start 6 max, every locker spawn it increase up to 15
- -militia can spawn with any weapon
- other changes:
- -Reroll spawn Implant tokens for free instalation
- -added new base: Small Cabin in the Woods
- -map fixes
- -Infantry HP penatly changed from 20% to 10%
- -Infantry DR bonus changed from 5 to 7
- -fixed level 6 weapons/armor and set 50 000 000 exp back to get it
- -fixed bug with VT keys on player shops
- -Added the new cars collection. Don't miss them in our next coming Delux Auction.
- -Increased the basic damage of npc Deathclaws a bit.
- -Added eventually working showers to Point Poseidon
- -Added the Airship to Fort Palagious.
- -Added the trader of basic craft parts and Golden Globe trader to Fort Palagious.
- -Fixed some typos in locations' and items' descriptions.
- -Removed Special Corvega and Enclave Humvy due to buggy graphics.
- -On War Events you can't capture flags while sneaking
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Big thanks to the Worldmaker, Rotators, Fallout Nevada's team and Reloaded's team for sharing their sources.
FOnline 3 Discord: https://discord.gg/UFgCwvG
Download FOnline 3: http://fonline3.com/download.html
FOnline 3 Web Site: https://fonline3.com/