Fallout 3
FO3Edit Face Exchange Example

Image information

Added on

Uploaded by

doncaballero

About this image

Load JHBSydneyUpdate.esp into FO3Edit (it will automatically load the other ESMs/ESPs)

Select the 1SydneyHairTemplate under JHBSydneyUpdate -> Non-Player Character

Scroll down in the right pane to the FaceGen Data

Hold SHIFT and then Double-Click on the entry for FGGS FaceGen Geometry under the JHBSydneyUpdate column. A new window will pop up.

Be careful here to select ALL the values in the window and delete them.

Carefully select ALL the data for the new values and copy and paste them in then click OK.

Do the same for the FGTS FaceGen Texture.

Press CTRL+S to save.

All done.

Hex Values for Reyna:

FGGS:

6C 87 BB 3E 5C AA FC BE 98 BD 76 3F CA 1B 26 3F 52 86 E0 3F A5 1E 39 3F 51 56 F7 3F C2 5F 29 C0 30 18 28 3E 60 37 E7 BF C4 B0 A8 3E 7F 8F DD 3F 74 81 38 BF 30 42 DF 3E 64 58 FA BF 04 D3 95 3F D7 76 CB 40 DE 28 20 40 FA CA 70 40 74 12 A8 BF 3C 8C 26 3F CC 82 C9 BF 08 09 69 BF EC 4C BE BF 76 6A 4D 40 BF 54 94 BF 89 01 16 C0 C0 7A 14 C0 4B 53 1A 40 B9 CA B6 BF C3 A8 3D BF D6 91 01 40 60 4C 2D 3F 2B 8C C8 3F DC 29 74 C0 E4 15 9D BF 32 5F CB 3E 2B EC 49 40 19 96 8A C0 D4 C0 9B BF A1 4F F7 BF 00 9D 06 3F 50 0B 7C 3E D5 D3 AD 40 2C 09 BE BE F5 24 9A 40 42 0B 3E C0 CE 35 8D 40 26 87 CB C0 7A 9C 0B 40

FGTS:

9F BC 11 BF E0 6F A7 3E D4 6A 40 3F C4 8E 43 3F 1C 42 50 3E 54 CA 77 3C 7C 71 10 3D B2 AB 2E 3E 34 90 DC 3D 6A 79 06 BF B7 33 25 BF DE D3 2F C0 4F 27 82 BF 7C A2 A1 3D 80 64 3D 3D EF A6 49 3F 9A 91 30 3F 55 F5 91 BE 00 9E 84 BC B0 E8 09 BF A4 8A B8 3F A6 99 F3 BE 10 FF 99 BF C2 B6 83 3D B8 BD CB 3E E4 94 4B 3F 24 AD 3C BF 02 53 B3 3F A8 1E D2 BF 6C 81 6B BE 89 31 C9 3F D4 BE B4 BF 43 09 0E 40 5F AA F4 BF 96 20 58 BE A4 26 23 BF D4 1B 3C BF AB 2E 58 BF C1 46 93 3F 20 2C CC 3F 33 33 18 40 24 33 A2 BF 09 D2 42 3D 0F 1C 11 3F 20 1E 89 BF F9 F3 E0 BF 78 75 83 BF 62 A8 0A 3F 40 DE 00 3F 7F 29 A0 40

Hex Values for Erika:

FGGS:

C0 30 4E 3E 6C 71 63 BE B5 03 59 3F EA 42 32 3F 96 D6 8B 3F C1 AC C3 3F EF D8 F9 3F BA D2 33 C0 62 2E 46 3E 73 2D 80 C0 00 DB 5F 3D 23 22 4F 40 C0 23 7E BD 58 EB 18 3F 74 5D E7 BF FD BA 8F 3E 5C 0F 9D 40 BC E6 4C 40 AC AA 55 40 28 4A C2 BF C0 37 AB 3E 6C 8C D2 BF C4 A6 C8 BF 2C 3A A6 BF B0 82 48 40 F1 EB EA BF 64 B0 E8 BF C5 49 F1 BF 46 28 FC 3F F1 D7 E8 BF 14 D0 4E BF BC AC BC 3F 46 BD 81 3F F0 7B 01 40 78 C4 3D C0 6C 86 9B BF DE 71 AD 3E B5 CE 42 40 C0 C2 8D C0 48 87 BC BF 51 95 06 C0 10 49 A2 3E 10 B0 04 3E 51 38 BE 40 94 44 39 BE D8 09 97 40 16 95 33 C0 D1 16 8B 40 C4 3B CB C0 F2 E4 11 40

FGTS:

0A 46 CB BD E0 6F A7 3E D4 6A 40 3F C4 8E 43 3F 1C 42 50 3E 54 CA 77 3C 7C 71 10 3D B2 AB 2E 3E 34 90 DC 3D 6A 79 06 BF B7 33 25 BF DE D3 2F C0 4F 27 82 BF 7C A2 A1 3D 80 64 3D 3D EF A6 49 3F 9A 91 30 3F 55 F5 91 BE 00 9E 84 BC B0 E8 09 BF A4 8A B8 3F A6 99 F3 BE 10 FF 99 BF C2 B6 83 3D B8 BD CB 3E E4 94 4B 3F 24 AD 3C BF 02 53 B3 3F A8 1E D2 BF 6C 81 6B BE 89 31 C9 3F D4 BE B4 BF 43 09 0E 40 5F AA F4 BF 96 20 58 BE A4 26 23 BF D4 1B 3C BF AB 2E 58 BF C1 46 93 3F 20 2C CC 3F 33 33 18 40 24 33 A2 BF 09 D2 42 3D 0F 1C 11 3F 20 1E 89 BF F9 F3 E0 BF 78 75 83 BF 62 A8 0A 3F 40 DE 00 3F 7F 29 A0 40

And I wish I could remember what I did to make her not sneer all the time, but I can't recall it right now.

You can alter the hairs by modifying the HNAM - Hair entry (get the hair names codes from the FO3Edit, under the Lings addon). You can also alter the hair color with the RGB values just below that. To change the eyes, find the eye name in Lings and add it to the ENAM-Eyes entry.