About this image
I'm attempting to fix the issue Fallout 3 has with increasing fJumpHeightMin - if it's too high, your character will seem to land on an invisible ledge, stopping on the way back to the ground. What I'm doing is spawning an object (a baseball base static mesh) under the player's feet at the top of the jump, causing them to "land", then deleting it. They then fall back to earth, uninterrupted. It works OK, but while messing around with it I made a coding error that caused me to fart permanent bases, like a major league version of the silver surfer. Looks kind of funny.
4 comments
Mm. Often experience this while using the Nano Armor System mod. Great way to avoid melee, but horribly unrealistic. Great to see you're looking for a workaround.
I have absolutely no clue what you were talking about in the description, lol, I like it because it makes me think of M.C.Escher.
Hugs & kisses,
Elouise