Just poking around the Blender UI boggles my mind, let alone figuring out how to do anything. Seeing this, it's no wonder that animations are the least-common mod type around- all that just for a static pose (at least, it looks static here), I'd hate to see what it takes to make movements!
@Itons: In Blender those are called Bone Groups, haven't really spent any time on 'em. I dunno if it affects the eventual .kf file but it's a good idea.
that's pretty awesome. Is the picture flipped? It looks like her feet overlap in reverse. Either way, I'm very impressed, I just wish I could see how the hand wraps around the arm on the other side.
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Just poking around the Blender UI boggles my mind, let alone figuring out how to do anything. Seeing this, it's no wonder that animations are the least-common mod type around- all that just for a static pose (at least, it looks static here), I'd hate to see what it takes to make movements!
Cute pose, btw. I know that feeling...
looks good, maybe try to take clothing into account, too (because of the clipping)
@Johssy
there are tutorials, just try it, it's not rocket science ">
In Blender those are called Bone Groups, haven't really spent any time on 'em.
I dunno if it affects the eventual .kf file but it's a good idea.
You've got a keen eye .
It's flipped, I thought it'd look better when comparing to the angle of the the blender perspectives.
Too much for my poor old brain!
That is exactly why theres so few pose makers out there.
that's pretty awesome. Is the picture flipped? It looks like her feet overlap in reverse. Either way, I'm very impressed, I just wish I could see how the hand wraps around the arm on the other side.
omg how do you keep focus with all those xzy... your really talented making poses.