Fallout 3
Lurkzilla the invincible

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PixelMurder

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An new project for my overhaul WastelandWarrior, Lurkzilla Level 49 and tons of vertibird landings.



-10 vwaves of Brotherhood vertibird landings and mirelurk hunters
-BoS heavys with fatmans
-unique actors
-respawning ammo container
-fatman and missile launcher
-unique weapon Hammer of the dawn, artillery strike marker
-a small station of Brotherhood scientists with terminal and research data about Lurkzilla
-a small boat landing with a dead fisherman
-fully working navmesh behind RC(it was broken as hell)

3 comments

  1. jobra888
    jobra888
    • premium
    • 86 kudos
    impressive scene
  2. PixelMurder
    PixelMurder
    • premium
    • 54 kudos
    I'm working on it, it isn't that simple to make a good boss fight, when the boss is too big for good physics.
    He comes with the reaver glow spell effect, that you can't see in the video. I think, my black retex is fine, but a blueish glowing n-map from the Nuka lurks is maybe a good idea.
    More pics and videos coming soon..
  3. oOtailspinOo
    oOtailspinOo
    • account closed
    • 15 kudos
    rrlmaolol This is a bloody awesome idea XDD *saved*

    edit: You don't really see much of him in the video but he looks very scary. Have you thought of colouring him nuke cola blue like the mirelurks in the nuke cola factory?