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A little mod resource project I am working on. One part of it is planter boxes that you can plant potato's or carrots and when the cell resets you can harvest them and every cell reset after. All new mesh except for the tops of the carrots, I used Bethesda's carrot for that lol.
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<br />Yes I know the wood looks too new, it will be a mod resource as in if you want to make it old and dirty then retexture it or grunge the texture up. The texture is there so if you want new you have it but mostly as an example so it can be changed to metal or stone if desired.
3 comments
For backstory, I suggest tying this in somehow with Doctor Li's lab in Rivet City. When first met, she and her team are working on hydroponic vegetables, after all, and this could be a spin-off of their research.
I have a full interior with a basement with all the new stuff I am making and the planter boxes are in the basement with new lights I made. That was part of the plan for a player home is having a separate cell with just these items so it will have a chance to reset without the player coming and going all the time. The interior is mainly just to showcase what was made in a playable atmosphere but as far as making it more than just a generic home I have no real plans even if as of now it is fully functional.
But if the box texture is changed to metal they would make a great addition to the carrier deck.
I may make new tomato plants as well...