A story-based quest mod. Help Dr. Lesko continue his research. Explore, investigate, solve puzzles. Adds new locations and new reasons to visit old ones.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Bethesda, as always, for creating the game Freesound.org for some sounds lostinwhere for help in bug finding and fixing sieboldii2 for help in bug finding and fixing billy1969 for help in bug finding and fixing
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Changelogs
Version 1.8
Ensure Van Hagen has dialogue option to enter Section C
Version 1.7
Fix for flickering door/missing door issue.
Version 1.6
Fixes problem where selecting correct FEV but not taking it causes 'supply deleted' message.
Version 1.5
Fixed Yearling dialogue issue and library door problem.
Version 1.4
Fixed Scribe Yearling package problem
Version 1.3
Corrected havok issue in Vault Tec HQ
Version 1.2
Corrected black screen bug when entering library
Version 1.1
Added missing static collection
Version 1.0
Riginal version
Description -----------
Assist Doctor Lesko with his research into ants. Search for the things he needs and uncover some pre-war stories. A story-based quest.
This is a lore-friendly quest for anyone that likes exploring, investigating and solving puzzles. There are some new places to explore and new reasons to visit old familiar ones. You will need to keep your eyes peeled and your wits about you as this quest does not hold your hand! There are no quest markers and the quest updates are basic, so it's down to you to work out how to proceed.
Starting the Quest ------------------
The quest becomes active once THOSE! is completed. Note: completed means completed!
Visit Dr. Lesko in his shack and the quest becomes available via dialogue.
Obviously, Dr. Lesko must be alive!
Requirements ------------
Just requires the base Fallout3.esm.
Installation ------------
The usual stuff. Unzip the file and copy the contents to the respective folders within your Fallout 3 folder. Most of the files are contained within 'DocLeskosResearch' folders, but there are a few creatures that must be copied to the correct creature folders.
Credits -------
Bethesda, of course, for Fallout3. Freesound.org for some sounds. lostinwhere for help with bug-fixing. billy1969 for help with bug-fixing. sieboldii2 for help with bug-fixing
Personal Note -------------
I got a bit bogged down in my main mod, Alien Resurrection, and created this far smaller and simpler mod in the hope of being able to rekindle my enthusiasm and actually produce a finished article! I hope you enjoy it. If you do enjoy it, please remember to endorse, thanks!