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Smurf_Impact

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Smurf_Impact

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About this mod

Add explosives such as C4 and TNT to the game, which are behind sold by Flak and Shrapnel in Rivet City.

Permissions and credits
Name: Explosives Pack by Smurf_Impact
Version: 1
Date: 25/12/2008

Description
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Add explosives such as C4 and TNT to the game, which are behind sold by Flak and Shrapnel in Rivet City.

The explosives are C2, C4, Dynamite, TNT, RDX, PETN, Semtex and Nobel 808. Each explosive have different explosion effects, damage and radius.

Currently, the explosives can only be detonated by a timer. To trigger them, add the explosive to your inventory (MISC section) and drop them. A menu will ask you to set the detonation time and you will then plant the explosive. Any explosive can be disarmed by picking it back to your inventory.

Known issues
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- Saving the game and reloading while an explosive is planted may cause the explosive to explode prematurely, to disarm itself or to dissapear. However, for the majority of the tests I made, the script worked just fine.

Future work
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- Remotely detonated explosives.
- Shock/Harm detonated explosives.

Changelog
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Version 1:
- Initial release.

Install
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1. Copy the .esp, meshes and textures files to your Fallout 3\Data\ folder.
----Default install path: C:\Program Files\Bethesda Softworks\Fallout 3\Data----
2. Start Fallout 3 Launcher, click 'Data Files', place a checkmark beside the .esp file your want to use.

Uninstall
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1. Start Fallout 3 Launcher, click Data Files, uncheck the .esp file.
2. Delete the .esp files from your Fallout 3\Data\ folder.
3. Delete the meshes and textures in clutter/explosives/ folder.

History
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25/12/2008 - Version 1

Credits
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Many thanks to Timeslip for FOMM and Bethesda for FO3 and the G.E.C.K.!