About this mod
A lightweight mod that automatically creates saves every 5 minutes and when you level up. One running script - no possible performance impact.
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Description
This mod automatically saves your game every 5 minutes (by default). The saves are 'full' saves as opposed to auto-save or quick-saves which means there will be no problems due to save corruption caused by the latter two. I recommend you disable auto-saves in the game options for this reason.
This mod's saves are meant to be temporary, e.g. as a fall-back in case of dying or a crash. A maximum of 5 are created per character, after which the original is overridden and the loop starts again. An additional permanent save is created every-time you increase in level.
If you are in combat or a cut-scene when the 5 minute timer elapses, the save will be delayed until it is over.
You can change the interval between temporary saves by using the console to set the global variable 'SaveInterval' to a different value. Setting and getting the value of a global using the console can be done as follows:
GetGlobalValue SaveInterval
OR
Show SaveInterval
The value of SaveInterval is the time between each save in minutes and can be a non-integer value, 2.5 minutes for example.
Due to the limitations of FOSE when compared to NVSE and OBSE, This version of Simple Saves is slightly different.
You can only have 3 different character profiles - 1, 2, or 3 - and your temporary saves will be titled "Profile [x] - Save [y]" where [x] is the profile number and [y] is the save number. In the New Vegas and Oblivion editions, save names are based on character names so you can have as many character profiles as you want (as long as character names are unique). The Fallout 3 version of Simple Saves also does not support changing the maximum save count of 5. This is simply a result of FOSE not having string variable manipulation. You must set your profile using the console (it will default to 1):
...and to get:
GetGlobalValue SaveProfile
OR
Show SaveProfile
Setting the value of 'SaveProfile' to 0 or less will disable this mod's features until it is set to a valid number - 1, 2, or 3. You will get a warning if the value exceeds the valid range. I will not increase the maximum number of character profiles as Mod Organizer allows Local Savegames anyway, and most players are unlikely to have more than three ongoing characters per mod setup.
I originally made this mod for New Vegas, as a lightweight alternative to CASM. Much like the original, this version of Simple Saves only utilises a single script, and so can still be considered more lightweight than the Fallout 3 version of CASM. I recommend you still use CASM if you prefer the extra features it has.
Installation / Uninstallation
This mod requires the the Fallout Script Extender. Simply install using your preferred method and check the plugin file.
Uninstalling this mod requires no special procedure - simply uncheck/remove the file. There are no permanent effects on your game saves.
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