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Changelogs
Version 2.1
more detailed and defined fur for Dogmeat and the German Shepherd, more detailed and rough skin for Vicious Dog
remade and much cleaner normal maps without unwanted noise
Version 2.0
redone from scratch, less noise, much more accurate and dense fur
normals are now 2K resolution as well, though still a work in progress
Vanilla-friendly retexture of Dogmeat, Vicious Dogs, and the unused German Shepherd. Done with a combination of AI upscaling using various specialized models and scratch-made texture work.
To my knowledge "dogdad.dds", which resembles a German Shepherd, is unused in the game. Feel free to replace Dogmeat's texture with it by renaming it to "dog.dds" if you want an alternative look for Dogmeat. I am pretty sure all other dog variants just reuse those 2 texture sets, but feel free to point out if I missed any dog related assets.
INSTALLATION
Using Vortex - overwrite if asked. Using MO2 - put it below other mods containing these textures (higher priority).
Be sure to report any problems you may find in the comments!