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Changes in 1.0
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--addiction chance changed to 10%
--to balance out the increase with addiction chance, heals a little more (base is now 70 instead of 60; 82 instead of 72 with theFast Metabolism perk)
--radiation damage removed.
--does damage after a period of 5 minutes
--fixed disappearing bug
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Other Stuff:
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I do not take any credit for the making of the mesh or the texture, these were already created by Bethesda.
All I did was add the item in GECK and add it to the game.
Super Stimpak:
Heals double what normal Stimpaks heal, Due to the potency of the medicine in the Super Stimpak(morphine),
there is a slight chance of morphine addiction when using them.(about 10%).
Thanks to Rane on IRC with helping me figure out the scripting issues I was having.
If you have any suggestions, bugs, or balancing issues please feel free to leave a comment or PM me.
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