Do whatever, just make sure to credit me and anyone else involved.
File credits
Dracomies and SpaceOden - original mod GabbyStardust, Captainishere, Throttlekitty, Dimon99, Geonox, JosefGray - various textures used in the original mod (I'm guessing. These are the people credited on New Vegas Redesigned 2.) BobG123 - degreenified .egt files used for facegen RuyN21 - the plugin from Character Overhaul was used as a reference for various plugin changes
Donation Points system
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Changelogs
Version 2.1.2
Regenerated FaceGen and used RGBA (uncompressed) instead of DXT1 in DDS converter because apparently compression on FaceGen textures causes artifacts and banding on the faces of NPCs that use it.
Version 2.1.1
Merged UUF3P patch into the main esm. Turns out you should add all DLC as masters (not just Broken Steel, Point Lookout and UUF3P) and sort them to match current loadorder if you want the GECK to not die when you try and load it
Less Revised Plugin - Removed the hairstyle FO3idkrrr16 - it's not playable, no NPC uses it, and it doesn't even have a mesh
Added Facegen addon for vanilla NPCs generated using MorningSpice's modified EGT files
Version 2.1
Removed HairRaiderF01 name change
Removed custom hairstyles
Removed unused hair textures from New Vegas Redesigned 2
Version 2.0.2
Reverted Sydney and Mei Wong to use their vanilla hair rather than FO3idkrrr10
Version 2.0.1
Fix for duplicate package for MS06Slaver02
Version 2.0
Completely redid changes to the plugin using Character Overhaul as a reference (Character Overhaul's edit of Cherry was not included)
Forwarded all UUF3P fixes that didn't require UUF3P as a master
Regenerated facegen textures
Packed all assets into BSA
Split UUF3P and Goodies into separate patches because for some reason it makes the GECK lock up if they're merged into the esm (doesn't happen with Character Overhaul's esm)
Version 1.6
Updated for UUF3P 3.4.9 and Goodies 1.6.8
Reverted the removed Quest Item/Persistent Reference record flags
Removed a few NPCs that already have edits done to them by UUF3P (Vault101Security01, FFER69Slave, FFEU16NPC1)
Reverted some random gameplay changes (readded respawn flag to some wastelanders, reverted changes to weapons/outfits)
Version 1.5
forwarded from uuf3p: Fixed the Hit Squad Regulator NPCs to have the Bounty note and not the other Regulators
Version 1.4
removed facegen and default plugins since they are redundant now
Version 1.3
removed a number of out of scope edits for consistency with latest fo3 redesigned
jericho: removed from smoker faction (does not affect uuf3p and goodies)
shrapnel: reverted change from unique merc adventurer outfit to regular outfit (does not affect uuf3p and goodies)
dr. li: removed her glasses from her inventory
sonora cruz: changed from brave to cowardly and from helps allies and friends to helps nobody, removed defaultsandboxcurrentlocation1024 (doesn't apply to uuf3p and goodies)
gary template: reverted change from dad's wasteland outfit to vault 108 jumpsuit (doesn't apply to uuf3p and goodies)
manny koch: readded respawn flag which had been removed (does not affect uuf3p and goodies)
Version 1.2
Created a plugin with changes from Goodies forwarded
Made the patched versions have the same name as the original mod
Put everything into a fomod
Version 1.1
Forwarded new fixes for Sticky from UUF3P 3.3.6
Version 1.0
Merged Project Beauty- Broken Steel.esp and Project Beauty- Point Lookout.esp with the main .esm, removed the compressed flag from every record and generated facegen
Update: As of version 2.0 you can just install this instead of FO3 Redesigned and select patches for any mods you use. If you want a more lightweight version with just the faces and no new eye, skin and hair textures, check out Character Overhaul, which is based on the standard version of FO3 Redesigned. List of stuff I did:
Merged the Broken Steel and Point Lookout plugins into the main esm.
Generated facegen so you don't have to enable bLoadFaceGenEGTfiles.
Decompressed NPC records so loading stutter should be reduced (according to Wall_SoGB's performance guide).
Made another plugin with all UUF3P fixes forwarded to save you (UUF3P users) a plugin slot.
Forgot I disabled FO3 Redesigned and got confused why I was missing meshes.
Made a fomod installer.
Removed a bunch of out of scope edits for consistency with the latest version, let me know if there's any I missed (I had actually thought about doing this myself a couple weeks ago but got lazy because there was a lot of NPC records to compare).
As of version 1.6 it's kind of like the HD version of Character Overhaul as I've removed some more changes that are a bit out of scope for an NPC overhaul mod, but left in the non-vanilla asset requirement.
As of version 2.0 this mod is a nearly 1:1 version of Character Overhaul based on FO3 Redesigned HD instead of the standard version.
Requirements: Command Extender - required for the BSA override file to work properly. FOSE - required for Command Extender to function. Fallout Anniversary Patcher - required for the Steam version of the game since the latest version doesn't support FOSE. Highly recommended for the GOG version as it also provides many other useful fixes and improvements.
Installation steps:
1. Install FO3 Redesigned HD as normal 2. Choose an option based on the mods you have installed 3. Load Project Beauty.esm after any other esms that modify NPCs 4. Check for conflicts in FO3Edit and patch as needed
Compatibility:
Not compatible with patches for the original Fallout 3 Redesigned due to the amount of fixes and changes.
Not compatible with mods that do the same thing.
Compatible with most mods, just put this low on your loadorder and patch as needed.
Credits: Dracomies - Created the original mod SpaceOden - Guy who maintains the mod currently or something GabbyStardust, Captainishere, Throttlekitty, Dimon99, Geonox, JosefGray - various textures used in the original mod (I'm guessing. These are the people credited on New Vegas Redesigned 2.) BobG123 - made the degreenified .egt files I used for generating facegen Qolore7 - made the xEdit script I used to decompress all the compressed records in the .esm RuyN21 - I used his Character Overhaul plugin as a reference point for various fixes