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Drarack and multiple authors

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Drarack

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About this mod

Adds creatures from the old-school Fallouts, FO4, FONV, FO76, FO3 concept art, and FEV Subjects from Vault 87.

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Creature Feature


Adds creatures from the old-school Fallouts, FO4, FONV, FO76, FO3 concept art, and FEV Subjects from Vault 87.
This is a basic version of what I hope to make into a larger mod with around double the amount of creatures that look good and are lore or context friendly. Possibly will add a legendary system like FO4.

  • The creatures are added by script so the plugin shouldn't conflict with anything. 
  • They can be toggled on or off in the provided config file. 
  • Compatible with Mart's Monster Mod. (see below)

Creature assets used in the mod were made by talented modders over in the NV Nexus. See "Asset Creators" section below.



Requirements


Installation 
To install, use a mod manager like Vortex or MO or just drag and drop the files into the data folder.


Creatures
  • Bloodbug
  • Bursting Floater
  • Cazador Nymph  (2 variants)
  • Ground Cazadors (3 variants)
  • Centaur Salamander
  • Centaur JunkMob 
  • Skull Centaur 
  • HoneyBeast
  • HoneyBee (2 variants)
  • HoneyQueen
  • Wanamingo
  • Floater
  • FEV Subjects  (A lot of variants)
  • SwarmBots
  • FlamerBots
  • Brahmin Mutant
  • SkyNet RoboBrain
  • Cazaclaws
  • Prototype Securitrons  (3 variants)
  • Mole Miners  (2 variants)
  • ProtectOBots (2 variants)
  • Glowing Radscorpion
  • Triffids
  • Snallygaster
  • Cats (3 Variants)
  • Raccoons (3 Variants) 
  • Needle Tooth Floater
  • Lamprey Floater



Marts Monster Mod
I included the Fev Subjects, Wanamingos, and Floaters modders resources that MMM also uses. I liked these and because a lot of people don't use MMM because of crashes, compatibility issues, ect, I included them in this mod for ex-MMM players to use once again. 

If you use MMM and want to use this mod, use the Creature Feature MMM config file in the download section or manually make these changes in the config file that comes with the mod.
bWanamingo=0
bFloaters=0
bFEVSubjects=0

If you don't use that config, using this mod and MMM may increase the frequency you come across those 3 creatures. But If you want to see more of them, use the default config instead.



My Other Mods: Here


Asset Creators:
Missmorose: Cazaclaws
cib01
FEV Subjects
Prodlimen: The Meshes and textures for the rest of the creatures
Sweet6Shooter: Made the New Vegas esp, creature variations, and and script that I used as a basis for this mod.
CarlZee: Made Prodlimen's models compatible with vats and gave limb destruction capability.
mojavesuave: MoleMiner records and weapons
Quetzlsacatanango: Mole Miner Models
zenl: Wanamingos and Floaters
CaBaL120: Various textures


Extra MoleMiner Credits to:
dogtown1 for meshes and textures
GendunDrup for meshes and textures
Yukichigai for original MoleMiner weapon assets
Martigen for meshes and textures
Kilroy2009 and Richwizard for additional meshes and textures
ashtonlp101 and FalloutRaven for additional meshes and textures.
roboholic1 for additional textures.
Nuke4Duke for additional textures.
draloa for additional textures.
Tau34RUS for additional textures.