About this mod
This mod adds 23 new followers to the game. Each follower has basic companion functions and dialogue. Some also have unique unmarked quests!
- Requirements
- Permissions and credits
This mod adds 23 recruitable companions to the game!
Followers are spread across different locations in the game world.
Features
Each companion has basic companion functions including the ability to change:
-Follow Distance
-Combat Style
-Skill Values
-Hit Points
-Fire Location (Companions can wait in your Megaton home or Tenpenny suite, if asked)
Most followers have unique dialogue. Some followers have very minor unmarked quests associated with recruiting them -- or with their reaction to the world. The new dialogue is text-only; none of the dialogue has custom voice acting.
Follower Names & Locations
1 . Andrea - Roosevelt Academy
2. Esmeralda - Fort Independence
3. Desi - The Pitt Downtown
4. Emilia - Wilhelm's Wharf
5. Francis - Megaton The Brass Lantern
6. Ivy - Girdershade (under the overpass by a fire)
7. Jarvis - The Pitt Uptown
8. John Baxter - Regulator HQ
9. Kaya - Flooded Metro (in the raider camp nearby)
10. Lewis - Scrapyard (triggered along the road leading away from Littlehorn and Associates)
11. Maria - Megaton Water Processing Plant
12. Maureen - Rivet City
13. Mr. Kramer - Canterbury Commons
14. Parker - Big Town
15. Phoebe - Rivet City
16. Roger - Rivet City
17. Specialist Allen - Underworld
18. Thomas - Super Duper Mart (behind)
19. Travis Anderson - Rivet City
20. Violet - Underworld
21. Wanda - Point Lookout Haley's Hardware
22. Weston - Evergreen Mills Bazaar
23. Xavier - GNR Building Plaza
Disclaimers
I used only vanilla FO3 GOT and all five DLCs when creating this mod.
You need every DLC running. No other mods are needed.
This is my first ever mod. I added the esm file for you to add to your data folder.
I added some items/doors/xmarkers to some vanilla maps related to companion quests. (Ex: A bed for Xavier is added to GNR Plaza.) Other followers will sleep or idle in pre-existing furniture. (Ex: Roger sleeps in one of the Rivet City cots.)
I tried to make all dialogue and quests lore-friendly. Some of the follower models are made by tweaking pre-existing models, such as CG presets or minor NPCs already present in the game. Some of the followers are adapted from very old unpublished mods I made 10+ years ago when I was young! I would not write the same length/quality dialogue today as I did back then, but maybe somebody would enjoy it in your wasteland travels anyway!
Thank you!