I know that probably no one should be playing Fallout 3 anymore, but while I was changing the effect "glowing one" of the Junk Metal Master Sword (which I did not like even a little)...
I noticed the parameters of other swords..... apparently the creator tried to add attributes if the player get the schematics for each weapon while equipping it, ex: +5 critical chance if the player has 1 Katana schematics or + 10 melee damage if the player has 1 junk metal blade schematic;
However, instead of the player receiving this buff ,this is going to anyone who has been touched by the weapon (hit) ex: when you hit a enemey he receive +10 melee damage.
The only way to "fix" it would be changing the EFFECT type to "apparel", only that there is another problem ...
"apparel" Object Effects, are not shown in the weapons editing screen only in other equipment such as helmets and etc ...
I'm new to geck so I do not know if it would be possible to have weapons that give buff stats for the player as the enchantments The elder scrolls.
but if someone with experience know a way to fix this I'd love to know how.
For anyone interested, I just uploaded an update for this mod with more legitimate damage numbers. Thanks hal2000mhz, this is honestly one of my favorite additions to fallout 3!
I love the master sword but I don't like how little damage it does via stats by default. I've ramped it up to like 60 with the GECK because its such a sick weapon otherwise
So what's the Fallout 3 only content? I mean, a lot of the stuff was ported to New Vegas. I had ported your mod before your New Vegas warning was up...I've taken it down now, though.
HELP! I installed it and stuff but I can't find any of the weapons! no one is selling them and their not in spots where I need to find them. please message me on how to fix it.
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I noticed the parameters of other swords..... apparently the creator tried to add attributes if the player get the schematics for each weapon while equipping it, ex: +5 critical chance if the player has 1 Katana schematics or + 10 melee damage if the player has 1 junk metal blade schematic;
However, instead of the player receiving this buff ,this is going to anyone who has been touched by the weapon (hit) ex: when you hit a enemey he receive +10 melee damage.
The only way to "fix" it would be changing the EFFECT type to "apparel", only that there is another problem ...
"apparel" Object Effects, are not shown in the weapons editing screen only in other equipment such as helmets and etc ...
I'm new to geck so I do not know if it would be possible to have weapons that give buff stats for the player as the enchantments The elder scrolls.
but if someone with experience know a way to fix this I'd love to know how.
Thanks hal2000mhz, this is honestly one of my favorite additions to fallout 3!
Only one thing, maybe its just me but when I found the Junk Blade in morias shop, it was COMPLETELY black.
Is that normal or am I doing something wrong?