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Normally, the moment you leave the Vault, you get popups for the DLC you've installed. That's a little immersion breaking - why would you care about an outcast distress call when you've got more than enough of your own problems? How are they broadcasting across the entire wastelands anyway? It annoyed me, so I decided to fix it.
Now, the 'Aiding the Outcasts', 'Into the Pitt' and 'Not of This World' quests work more like 'Reilly's Rangers' or 'Trouble on the Homefront' - the distress calls only cover a small area, and you only get the quest once you actually listen to them.
I've also removed the annoying "Level cap increased" message from Broken Steel, and the note that magically appears in your inventory from Point Lookout.
Obviously, this mod requires at least one of the DLC to do something.
13/4/10 - Thanks to the NUCLEAR MODDING Team, a German translation is now also available!