===========
Replaces the Pip-Boy light with a lantern.
Requirements
============
ArchiveInvalidation Invalidated or something of equivalent functionality.
Install
=======
1.) Extract the contents of the archive to your Fallout3/Data directory.
2.) Enable the ESP.
3.) Play the game.
Uninstall
=========
Deactivate the ESP and remove the relevant folders (meshes/armor/BIDElamp, textures/armor/BIDElamp)
Known Issues or Bugs
====================
*Lower-end machines might have trouble handling this mod, as it makes liberal use of the sine and cosine functions. It's necessary to make it look good.
*Loading a save that had the lamp equipped may cause it to not show up. Toggle it twice to return it to normal functionality.
Version History
===============
v1.000 - August 17, 2009
*Initial release
Credits
=======
Thanks to LHammonds for the Readme Generator this file was based on.
Tools Used
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NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
FO3Edit - http://fallout3nexus.com/downloads/file.php?id=637
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
===============
Ask my permission before changing/re-releasing this mod.