About this mod
Originally I wanted to create a whole new armor with an alien appearance, but attempts at mesh creation failed. Instead I modded the textures for the Chinese Stealth armor from the Anchorage expansion. The armor is basically the chinese stealth suit with different stats and enchantments, but nothing out of the ordinary.
- Permissions and credits
Since I am still new to modding I was bound to screw up. I forgot to fully path the meshes and textures. I have corrected all the paths and re-upped the file. Sorry for all the problems.
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| Description |
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This mod adds an armor to the game that functions as a stealth suit, but with a white alien look to it. Given that
everything in the wasteland is dark and gritty, wearing a bright white suit isn't the most practical means of
camoflauge. Thus the ability to bend light has been integrated into the suit to make its wearer nearly invisible to
detection. Alien Biogel courses through thin veins lining the suit, slowly restoring health to the wearer.
Alien Armor Stats
Wgt: 10
AR: 40
HP: 800
Repair List: Combat Armor (since there is nothing comparable in vanilla FO3)
Enchants: Energy Weapons +10, Restore Health +1, Stealth Field +15, Perception +1, Increase Crit Chance +5
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| Installation|
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1) Unzip file to your "%\Fallout3\Data\" directory.
2) Enable "Alien Armor.esp"
To remove:
1) Delete "Alien Armor.esp" and the "AlienArmor" folders from "Data\Textures\" and "Data\Meshes\armor\"
Compatibility: This mod should not conflict with any other mods unless they place buildings near Paradise Falls'
entrance.
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| Location |
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You can find the armors in the wreckage of the house near the UFO crash site in an enclave container. (I chose to use an
existing container to reduce the need for meshes or DLCs.)
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|The Future |
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I would like to make a Power Armor version without stealth, but maybe has some additional functions like damage
reduction field. Maybe some animation to the meshes, a light strobing effect. As always, anyone who can do any of that
stuff is welcome to tweak the mod so long as credit is given!
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| Version History |
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Version 1,0 - 10-13-09
Initial release.