About this image
hey guys. I got a new pc and am trying to find all my stuff to get the G36 up and going again but in the meantime i decided to continue the Spas12. It's fully complete but need animations made. any animators seeing this please consider joining me on this iconic weapon. Share your thoughts community. I'd like some feedback.
26 comments
Mind dropping one my way? xD
Model looks great but I feel like you went a bit overboard on the wear and tear especially around the edges and the textures look a little grainy rather than a smooth metal like you would expect on a SPAS-12.
The pump and grip should look a little more like plastic than cracked rubber and the pump looks like there are two pumps overlapping which is especially noticeable on the bottom render where there is that line that runs along it, this is more or less what it should look like: http://i.imgur.com/zDQHOhV.jpg
I find looking at what other 3d models/textures the same or similar to what i'm trying to achieve really helps in figuring out how it should look
Take a look at this thread: http://polycount.com/discussion/144964/spas-12-shotgun might give you a better idea.
Looking forward to it though.
And there are no overlapping pumps. Thats the pump lip on top giving that expression. The grained metal and scratches are to fit with the lore of the game. 200 years would do some serious damage to it. But thus is why there will be a clean texture option.
I can see now after looking at your other wip image of just the model that it's a lip but it isn't something that exists on any spas 12 that I know of, good video looking at it here: https://www.youtube.com/watch?v=YcuOUBG0Fz0
7:00 mark gives a good close up on the pump.
Minor suggestion about wear and tear would be to do it in parts rather than have the whole thing be evenly damaged, yes after 200 years it will be in a rough shape but perhaps you could have chunks of metal dented and parts of the grip ripped off while keeping other parts in better condition
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