This guide lists all of the stages that every quest has, in case you get stuck or a quest bugged out on you. I’d suggest to only use these commands as a last resort.
To advance a quest stage, do SetStage QuestID StageNumber#
Traders Questline:
1). Fair Trade, Part I (Quest ID: NWR_Traders_01)
0 – Start-up.
5 – Spoke to Greg.
10 – Told to find evidence.
20 – Found evidence, speak to Lucy and/or Greg.
30 – (Optional) Reported to Greg.
40 – Given caps reward.
100 – Complete Quest.
200 – Fail Quest.
Gain Lucy’s trust by finding physical evidence of violations of the raiders treaty.
2). Fair Trade, Part II (Quest ID: NWR_Traders_02)
0 – Start quest.
10 – Ordered to deal with Hubologists.
15 – Killed a Hubologist.
16 – Killed all of the Hubologists.
20 – Dealt with Hubologists (peaceful).
100 – Complete Quest.
200 – Fail Quest.
Help or kill the Hubologists for Lucy.
3). Fair Trade, Part III (Quest ID: NWR_Traders_03)
0 – Start quest.
10 – Teleported to Institute Exiles HQ.
20 – Speak to Masha, join Exiles.
25 – Speak to Masha, refuse to join Exiles.
30 – Ordered to give Greg the transmitter.
40 – Gave Greg the transmitter.
45 – Informed Greg.
50 – Reported back to Masha.
100 – Complete Quest.
200 – Fail Quest.
205 – Failed Quest by informing Greg.
Join a mysterious faction and replace a raider leader with a synth copy.
4). Fair Trade, Part IV (Quest ID: NWR_Traders_04)
0 – Start-up.
10 – Told to speak to Lucy.
11 – Lucy gave 100 caps.
12 – Lucy gave 200 caps.
13 – Lucy gave 300 caps.
20 – Told to destroy Brotherhood.
25 – Claire gave you password (to spare her).
26 – Claire is spared.
30 – Brotherhood dealt with.
100 – Complete Quest.
200 – Fail Quest.
The Brotherhood is a threat to the Exiles and they must be wiped out. You can spare Claire only if you tell the Brotherhood during The New Outcasts (NWR_BoS_01) that you are Institute Director, or if you have the PV patch, get the Sinstitute up and running beforehand and complete Finishing Touches (NWR_BoS_05).
5). Fair Trade, Part V (Quest ID: NWR_Traders_05)
0 – Start-up.
10 – Ordered to put up the flags.
11 - Kiddie Kingdom Reclaimed.
12 - Dry Rock Gulch Reclaimed.
13 - Safari Adventure Reclaimed.
14 - Galactic Zone Reclaimed.
15 - Bottling Plant Reclaimed.
20 - Put up Kiddie Kingdom Flag.
21 – Put up Dry Rock Gulch Flag.
22 – Put up Safari Adventure Flag.
23 – Put up Galactic Zone Flag.
24 – Put up Bottling Plant Flag.
30 – Put up all of the flags, report to who remains alive.
[Only if Lucy's dead]
40 – Found Lucy dead, report to Masha.
41 – Killed Lucy before she could kill herself.
50 – Masha arranges funeral for Lucy.
55 – Force all staff to their positions for the funeral.
60 – Lucy funeral done.
70 – Spoke to Masha.
100 – Complete Quest.
150 – Complete Quest, if you have done Fair Trade Part VI first.
200 – Fail Quest.
You’re told to do the Traders version of the Grand Tour quest from the base DLC. This quest splits in two branches – depending on whether or not Claire is alive.
6). Fair Trade, Part VI (Quest ID: NWR_Traders_06)
0 – Start-up.
1 – Ordered to spike Masha’s medkit.
2 – Spiked Masha’s medkit.
3 – Change location, banished from the Exiles and told to leave.
[Masha only]
4 – Informed Masha about Lucy’s plan.
6 – Told to go to relay.
7 – Used relay.
10 – Speak to synth Greg.
20 – Told to lock raider leaders in Welcome Center.
30 – Locked the raider leaders.
50 – Reported to Masha.
[Lucy only]
60 – Ordered to kill all of the raider leaders.
70 – All raider leaders dead, report to Lucy.
80 – Told to go to the top of the power plant.
85 – Change location, Lucy goes to power plant.
90 – Trigger fireworks.
93 – Can speak to Lucy now.
95 – Spoke to Lucy.
300 – Failsafe ending, antagonised the raiders without going through the relay during Deeper Underground (NWR_Inst_03).
350 – Failsafe ending, antagonised the raiders by going through the relay during Deeper Underground (NWR_Inst_03).
400 – Failsafe ending, sabotaged the raiders during Taking Chances (NWR_BoS_02).
450 – Failsafe, told to go to the top of the power plant.
1000 – Complete Quest.
2000 – Fail Quest.
This quest is split between two quest-givers – Masha and Lucy.
If Lucy dies or you reported her to Masha, only Masha will give you the quest objectives.
If Lucy is alive and you side with her, only Lucy will give you the quest objectives.
On the other side, if you don’t follow the questline by siding with Masha or Lucy and disrupt the events, you trigger a failsafe ending. You will need to then get rid of the raiders yourself, if you haven’t done so already, and you proceed with
Lucy’s path from stage 80 to 95.
Raiders Quest:
1). Raiders vs Traders (Quest ID: NWR_Raiders_01)
0 – Start up, Speak to Greg.
10 –Told to talk to Lucy.
20 - Got Info about Evidence - Speak to Greg.
30 - Informed Greg - Told to Work with Lucy further.
50 - Informed Greg - Fail Traders Questline, Banished from NW Institute.
60 - Told to go to Institute.
70 - Change Location - Greg Goes Near Hole.
80 - Enter Location - Raider Scene.
90 - Told to Go Inside.
100 - Entered Institute.
110 - Greg Gives You Pulse Charge.
120 - Pulse Charge Attached - You Are Teleported Out.
130 - Greg Final Scene.
1000 - Complete Quest.
1200 – Fail Quest.
2000 – Fail Quest.
Side with Greg to stop Lucy once and for all.
Brotherhood Questline:
1). The New Outcasts (Quest ID: NWR_BoS_01)
10 – Intro
20 – Found Holotape
100 – Reported Back
200 – Kicked Out, Told that you’re Director
255 – Kicked Out
Gain access to the local Brotherhood chapter, either by doing a dangerous task or admitting you are part of Maxson’s Brotherhood.
You can also tell them that you're Institute Director. The Brotherhood will be hostile but Claire will stop attacking once everyone else is dead. You can then skip forward to Finishing Touches and help Claire with Amanda.
2). Taking Chances (Quest ID: NWR_BoS_02)
0 – Start-up Stage
10 – Spoken to Elder Edwards
20 – Spoken to Scribe Claire
30 – Told to get rid of raiders (Disciples are enemies)
31 - Told to get rid of raiders (Operators are enemies)
32 - Told to get rid of raiders (Pack are enemies)
33 - Told to get rid of raiders (All gangs allied)
34 - Told to get rid of raiders (All gangs enemies)
40 – Poisoned Lizzie’s Gift for the Pack
41 - Poisoned Lizzie's Gift for the Disciples
42 - Opened the Cage Doors
50 - Change Location - Operators Kill Pack Leader
51 - Change Location - Operators Kill Disciples Leader
52 - Change Location - Mason Dies from Animal Massacre. Blames other groups for it
60 - Started Murder Spree - Turn Off Objectives in This Quest and Start Open Season
61 - Killed The Raiders by killing them yourself
70 – Quest done, Speak to Scribe Claire
100 - Complete Quest - Maxson BoS intact
150 - Complete Quest - Maxson BoS destroyed
200 – Kick Out
The Brotherhood wants the raiders dead. You can do it their way (release the animals to massacre the Pack or poison a gift from the Operators) or kill the raiders yourself in the usual way. If you destroyed Maxson’s Brotherhood already, this quest skips to “The Anti-Nuclear Option”.
This quest triggers a failsafe ending in the Traders questline, only allowing you to do its last 2 quests.
3). War of the Brotherhoods (Quest ID: NWR_BoS_03)
0 – Start-up
10 – Maxson’s Brotherhood not arrived yet
15 – Maxson’s Brotherhood not yet destroyed and kicked out
20 – Told to destroy Maxson’s Brotherhood
30 – Destroyed the Brotherhood with other faction
35 – Planted virus onto Prydwen
100 – Complete Quest
200 – Fail Quest
Claire orders you to destroy Maxson’s Brotherhood. She suggests that you plant a virus on the Prydwen but only if you are not enemies with them already. You can also destroy Maxson’s Brotherhood with any vanilla faction.
Alternatively, if Lyons takes over Maxson’s Brotherhood through PV, Claire will accept that outcome and you can do the rest of this questline.
Regardless of what you do, you’ll be given a warning that the Railroad will neglect help if you destroy Maxson’s Brotherhood. Only their questline fails – you’ll remain friendly with the Railroad and still have Deacon as a companion.
4). The Anti-Nuclear Option (Quest ID: NWR_BoS_04)
10 – Start-Up, Speak to Elder Edwards
20 – Spoke to Elder Edwards, Not Kicked out of the Institute
24 - Kicked out of Institute After Given Orders
25 - Spoke to Elder Edwards, Kicked out of the Institute
26 - Keypad Activated
30 - Relay the Brotherhood
35 - Given Holotape
40 - Put the Holotape in Father's Terminal
45 - Elder Edwards Attacks
50 - Elder Edwards Killed
55 - Elder Edwards Stands Down
80 - Spoke to Scribe Claire
100 - Complete Quest
200 - Fail Quest
Take over the Institute by force.
5). Finishing Touches (Quest ID: NWR_BoS_05)
0 - Start-Up Stage
10 - Claire Becomes New Director or Accepts you in Charge (depends on whether you become Director before this quest or not)
11 - Put you back into Institute
20 - Played Holotape - Father becomes upset and walks towards you
21 - Father attacks
22 - Father Killed - Claire takes over the role of Father
23 - Directed to find out about Amanda
24 - Found out about Amanda - Directed to Claire
25 - Directed to Father about Claire's return
26 - Directed to keep working with Father
27 - Became successor after given orders
28 - Became Director after given orders
30 - Claire forgiven
32 – Claire killed
40 - Deal with Railroad
41 - Kicked out of Railroad after getting objective from Claire
50 - Synth Uprising
51 - Confronted X1-34 - let him live
52 - Confronted X1-34 – hostile
53 - Killed X1-34
54 - Directed to get Gen 2.5 material
60 - Report back to Claire - Synth Uprising
65 - Report Back to Claire - Gen 2.5
70 - Remove Gen 2.5 Material
80 – PV Failsafe (only with PV patch)
100 – Complete Quest
255 - Fail Quest - Kicked out permanently and Claire becomes hostile
Claire wants new management of the Institute. You can choose to install her as a director (soft-failing the Institute questline, making Father hostile and you lose Claire as a companion) by doing stage 20, or you can become Director yourself and Claire remains a companion (Father can be one too with the Father Companion mod).
A synth uprising happens if you antagonised the Railroad where you need to kill or talk down a synth who led the revolt.
If you’ve done Project Valkyrie before and got the Sinstitute up and running, the quest will trigger a failsafe. Claire will be in the lobby of the Sinstitute and you can help her with Amanda. After that, she becomes a companion and you can spare her during Fair Trade Part IV.
Note: The Institute Exiles questline will come soon.
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