I notice one of the radio mods I was using didn't show up in the Pipboy and it was because I was using two mods that used the same radio frequency. It is simple to fix using xEdit but its necessary to know if we pick a free one. So I made a little list with a few mods that contain them to help just in case you need:

Check also this very useful forum's list!

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---VANILLA RADIOS---

- Diamond City Radio - 98.00
- Classical Radio - 91.0
- Freedom Radio - 105.0
- Railroad Radio - 1010.0
- Silver Shroud Radio - 89.0
- Atom Cats Radio - 31.0

---CREATION CLUB CONTENT--- (I believe that I cover all of them):

Spoiler:  
Show

- Creation Club Neon Flats
94.500000

- Creation Club Noir Penthouse 
94.699997

- Creation Club Quake Thunderbolt
96.000000
102.500000

- Creation Club Tesla Cannon
88.000000
94.989998

- Creation Club Tunnel Snakes Rule!
94.599998

- Creation Club Sentinel Control System Companion
94.800003

- Creation Club X-02 Power Armor
94.900002
94.910004
94.919998


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---RADIO MODS---

Atomic Radio 
99.014809

Cadillac Jack's Radio Shack 
91.120003

Existence 2.0 
93.500000

Gamma Radio 
97.309998

- Jetfuel Radio Standalone 
104.099998

- Old World Tunes 
91.198837

- Olivia Overnight Radio 
108.000000 (this mod use the same frequency from Heather Casdin)

Rad Radio Revolution - The Ultimate Radio Mod 
88.900200
90.510101

Soviet Union Battle Hymms Radio 
90.029480

Take It In - A Silent Radio Mod 
88.000000 (this mod use the same frequency from CC Tesla Cannon)

- WRAR - RadioActive Radio 
109.919998
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---MISCELLANEOUS MODS---

Heather Casdin 
108.000000 (this mod use the same frequency from Olivia Overnight Radio)

Maxwell's World 
104.500000

Nuka World Plus 
99.989998

Sector Five - Rise and Fall 
109.500000
101.500000
107.500000

- Sim Settlements 2 
103.279999
80.089996
109.360001

- Sim Settlements 2 - Chapter 2 
103.300003
103.879997
103.910004

- South of the Sea - Atoms Storm 
10.250000

The Bleachers - A Diamond City Story
100.300003

The Fens Sheriff's Department - Bleachers 2 
95.099998
100.300003
104.699997
102.699997

The Machine And Her 
105.500000
106.989998
107.500000
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Mortercotic

8 comments

  1. Mortercotic
    Mortercotic
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    Last time I updated this article was on 2023. Some frequencies may had changed for the covered mods so take that in consideration.

    I don't intend to cover more info on this but if you can help and leave a comment with more or updated mod's frequencies feel free to. It may be useful for other users!

    Thanks for all the support!
  2. Hibob42
    Hibob42
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    Could someone please help explain how I change the frequency of a radio station using xEdit?
    1. NiennaClawtooth
      NiennaClawtooth
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      Would like to now that too.
  3. maverikch
    maverikch
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    the nuka world dlc radio is missing.

    and: would it make sense to add the distress signals as well?
  4. mikezorz13
    mikezorz13
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    Fallout 4 Blazkowicz also uses the Creation Club Tesla Cannon's 88.000000.
  5. BlazeStryker
    BlazeStryker
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    I know it's rather a lot of frequencies, but there's a couple of pachyderms in the room... Old World Radio and its sequel!  Oh, and Dr. Quench!
  6. AkBranwyn
    AkBranwyn
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    Two more for your list as I'm digging into them now, mainly because they are having a bit a fight over the same frequency

    Maxwell's world  86.000000
    Sector 5 Rise and fall = 86.00000

    I Have not been able to find the frequency for Maxwell's world in Fo4edit, but testing via disabling one or the other does confirm they are using the same frequency, and 86 was the frequency for Sector 5
  7. GlennCroft
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    There's also one thing everyone should consider, when installing a radio mod lock it in your load order, if you don't and the mod index is changed there's a 90% possibility that the radio won't work. It happened to me a lot until i learned how to do it with loot and now with vortex.
    1. Mortercotic
      Mortercotic
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      Good to know, didn't knew about that. Maybe Rad Radio Revolution - The Ultimate Radio Mod fixes that? Not sure. Thanks!