I notice one of the radio mods I was using didn't show up in the Pipboy and it was because I was using two mods that used the same radio frequency. It is simple to fix using xEdit but its necessary to know if we pick a free one. So I made a little list with a few mods that contain them to help just in case you need:
Check also this very useful forum's list!
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---VANILLA RADIOS---
- Diamond City Radio - 98.00
- Classical Radio - 91.0
- Freedom Radio - 105.0
- Railroad Radio - 1010.0
- Silver Shroud Radio - 89.0
- Atom Cats Radio - 31.0
---CREATION CLUB CONTENT--- (I believe that I cover all of them):
- Creation Club Neon Flats
94.500000
- Creation Club Noir Penthouse
94.699997
- Creation Club Quake Thunderbolt
96.000000
102.500000
- Creation Club Tesla Cannon
88.000000
94.989998
- Creation Club Tunnel Snakes Rule!
94.599998
- Creation Club Sentinel Control System Companion
94.800003
- Creation Club X-02 Power Armor
94.900002
94.910004
94.919998
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---RADIO MODS---
- Atomic Radio
99.014809
- Cadillac Jack's Radio Shack
91.120003
- Existence 2.0
93.500000
- Gamma Radio
97.309998
- Jetfuel Radio Standalone
104.099998
- Old World Tunes
91.198837
- Olivia Overnight Radio
108.000000 (this mod use the same frequency from Heather Casdin)
- Rad Radio Revolution - The Ultimate Radio Mod
88.900200
90.510101
- Soviet Union Battle Hymms Radio
90.029480
- Take It In - A Silent Radio Mod
88.000000 (this mod use the same frequency from CC Tesla Cannon)
- WRAR - RadioActive Radio
109.919998
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---MISCELLANEOUS MODS---
- Heather Casdin
108.000000 (this mod use the same frequency from Olivia Overnight Radio)
- Maxwell's World
104.500000
- Nuka World Plus
99.989998
- Sector Five - Rise and Fall
109.500000
101.500000
107.500000
- Sim Settlements 2
103.279999
80.089996
109.360001
- Sim Settlements 2 - Chapter 2
103.300003
103.879997
103.910004
- South of the Sea - Atoms Storm
10.250000
- The Bleachers - A Diamond City Story
100.300003
- The Fens Sheriff's Department - Bleachers 2
95.099998
100.300003
104.699997
102.699997
- The Machine And Her
105.500000
106.989998
107.500000
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8 comments
I don't intend to cover more info on this but if you can help and leave a comment with more or updated mod's frequencies feel free to. It may be useful for other users!
Thanks for all the support!
and: would it make sense to add the distress signals as well?
Maxwell's world 86.000000
Sector 5 Rise and fall = 86.00000
I Have not been able to find the frequency for Maxwell's world in Fo4edit, but testing via disabling one or the other does confirm they are using the same frequency, and 86 was the frequency for Sector 5