Howto: Enable Modding - Archive Invalidation
The first step into (advanced) modding is to enable the "archive invalidation". With that your Fallout 4 can load so called "loose files", which many mods needs. This how-to will show you how to enable it.
Step 1: Find your Fallout4Custom.ini
- In MO2 open menu "Tools", go into "Tool Plugins" and click "INI Editor"
- Click on the tab "fallout4custom.ini"
For Vortex or no/other mod manager:
- Go into the folder "Documents\My Games\Fallout4\"
- If there is no file "Fallout4Custom.ini" create it.
- Open the file "Fallout4Custom.ini" with any text editor.
Step 2: Add/change INI values
- If your INI don't have an "[Archive]" section add it to the end
- Go to your [Archive] section
- If you already have a line starting with "bInvalidateOlderFiles=..." in this section then delete it
- If you already have a line starting with "sResourceDataDirsFinal=..." in this section then delete it
- Add the line "bInvalidateOlderFiles=1" without quotes in your [Archive] section
- Add the line "sResourceDataDirsFinal=" without quotes in your [Archive] section
Now that INI part should look like this:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
That's it! Your Fallout 4 is now ready for modding!
48 comments
[Archive]
to fallout4custom.ini file my game wont start at all.bInvalidateOlderFiles=1
sResourceDataDirsFinal=
any thoughts? why this is happening? i am running next gen. but as far as i know next gen
Considering you are having this problem, perhaps it's time to look at which mods you have installed, whether they've been updated for the Next Gen game update, *how* the game isn't starting "at all" (there are different stages of the game not starting and which stage it crashes tells us a lot) and do other troubleshooting relating to whether your mods need other mods. And that's out of the scope of this sort of message board. Too many variables, and it's not the result of following the original post.
sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\
(this is a catch-all list that should include all possible directories for mod files)
and have bInvalidateOlderFiles=0 or just delete that line entirely. Unfortunately for some reason Vortex autoupdates fallout4.ini using the old method, but I am running an older version, maybe newer versions don't do this.
You solved this for you, and holy crap ALL my mods work now!
When I add that line -
sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\
The game loads, and the mods work, but when attempting to go to the Pause/Esc menu, the game crashes.
[Display]
iLocation X=0
iLocation Y=0
[General]
SLocalSavePath=Saves\
thats it
edit: i found it!!!
it was in "fallout4.ini" not "fallout4custom.ini" i already did the modifs it was telling me to do now ill install fallUI and open the game and post here an update
edit 2: we good
sResourceDataDirsFinal= ? in the ini folder
appdate: it was my fault
sResourceDataDirsFinal=
to the ini files few times
also tryed to get a fresh pipboy trough console and fast travel
and to dissable nvidia optimalization
still no luck . the last resort im thinking of is boosting the brightnes of pipboy in the game files to the f*#@ing sky
[Display]
iLocation X=0
iLocation Y=0
[Archive]
[General]
SLocalSavePath=Saves\
Then, I try to add:
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
underneath [Archive]
Upon either deploying another mod, or running the game, something is defaulting my "fallout4custom.ini" file back to:
[Display]
iLocation X=0
iLocation Y=0
[Archive]
[General]
SLocalSavePath=Saves\
automatically.
Strangely, this does not interfere with the function of the majority of my mods, however, Settlement Raiding 1.1 does not function, it cannot find the batch files in the command menu (~). Anyone have any thoughts on how to fix this?
I download vortex and tried to changed the .ini folder and choice the wrong one, so I just uninstalled vortex and fallout 4. After I redownload it the custom.ini folder disappeared, but kept the other .ini files like baked and base.
Does anyone know what to do because I dont understand creating a new fold custom.ini.
And I dont have the beginning codes for custom.ini if i created one I believe. Maybe?