RETURNING QUESTIONS: THE ANSWERS
A GUIDE TO IMPORT or EXPORT AS STABLE AS POSSIBLE
Tips for Blueprint Creators. and How To Share Files.
Mod Organiser 2 and Transfer Settlements
FEEL FREE TO JOIN THE CDanteModding DISCORD IF YOU WANT TO KNOW MORE!
AWESOME TOOLS TO HANDLE BLUEPRINT FILES
- Transfer Settlements Blueprint Manager by DieFeM
- Fallout 4 - TSB Item Havok Disabler by FiftyTifty
- NMM Transfer Settlements Blueprint Installer by Caladon
DOWNGRADING THE MOD AND "CLEANSAVING"
Downgrading from an already installed newer version of the mod to an older version messes up the Global variables within your savegame.
In cases like this "cleansaving" the mod might be your solution.
- disable TS (the newer version you last installed and currently use)
- create a new save of your current game without the mod
- enable TS (the older version you want to have installed and want to use), and load that last savegame
Regarding Bug Reports:
If after applying all these tips you still have a crash i urge you to enable papyrus-logging and send us your logs.
YOU SHOULD KNOW THAT:
- TS has become rocksolid over the years, chrashes should not happen.
- The Nexusmods bug report section has been closed due to lazy users not reading instructions and flooding the reports.
- You are still welcomed to report issues on the DISCORD server (<- preferred) or in the regular comment section, and it will be decided case by case if it needs attention.
- CDante does not have a lot of time available to analyze logs, only relevant cases might be looked at, mainly those issues where it is clear that multiple users are having the same problem might be eligible for further inspection.
- Always provide as much relevant information as you can, you will be ignored if you don't.
- At this point if the mod is not working for you AT ALL, you should read the description VERY carefully. Everything is detailed in the "How To Install" section.
- Use manual install if mod managers fail you!
- If you have issues and you're using scrap mods, don't forget to mention which ones!
- If you have used the scrapall console command before importing a blueprint, don't forget to mention that either!
- The most important rule is to be specific enough and describe your issue in a way CDante can reproduce it!
If he doesn't have information about which items, which settlement, which blueprint you are talking about, he certainly cannot fix your problem...
- Before reporting any issues, enable debug logging!
[Papyrus]
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
bEnableProfiling=1
sDefaultLogOverlay=Papyrus
- Then go in game, reproduce the error, and link these log files below
- Papyrus log: ..\ Documents\My Games\Fallout 4\Logs\Script\Papyrus.0.log
- F4SE log: ..\ Documents\My Games\Fallout 4\F4SE\f4se.log
- F4SE log: ..\ Documents\My Games\Fallout 4\F4SE\transfer_settlements.log
- Import log: ..\ Documents\My Games\Fallout 4\Logs\Script\User\TransferSettlementsImport.0.log
- Go into your blueprints folder and link the blueprint json file as well
- Please, do NOT paste your logs straight into your bugreport !
Corrupted Savegames:
FOR IMPORTING TESTS To exclude the possibillity your gamesave being borked try the "never modded testsave" i uploaded, it has most settlements unlocked and makes it easy to test a settlement blueprint on a clean save.
Archived Legacy Links
REGARDING CTD (CRASH TO DESKTOP) ISSUES IN GENERAL by CDante
HELP, STEAM UPDATED THE GAME by GroteGrottrol
HOW TO AVOID MOD CONFLICTS by GroteGrottrol
GENERAL GUIDELINES TO SUCCESSFULLY IMPORT BLUEPRINTS by space2jump
TROUBLESHOOTING by mayaterror (look for the second half of his description page)
Grotegrottrol.