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The next project I've been putting way too much of my free time into.
It's still a long way of from release but I think it's coming together nicely.
I still need to learn how to animate it. And then put everything together in the CK but the models and textures are mostly finished just need to convert them to the right file types and create the materials files.
Some more WIP screenshots (the textures in these have changed somewhat since taking them):
Currently I have 4 metal texture variations planned 2 shown above I might make some alternate wood textures later.
The weapon will also release with some modification options.
So far the following are modelled and textured:
- Glow sights shown above
- bayonet also shown above
- the bayonet mount and barrel shroud can be removed.
- An improvised oil filter suppressor
- A more modern suppressor
- Various energy conversions:
This one also has a cryo version, the flash light is a separate mod.
- Plasma
- A holo sight, rail is separate and can be installed without the sight.
Some custom slugs from left to right:
standard slug
hollow point slug
armor piercing slug
fleshette darts
taser slug/ electric slug. Might make this one work with knockout framework for a non lethal option if it's not too complicated to do so.
There is also a short and sawn off barrel mod but I don't have screenshots of that at hand. the sawn off version will remove the ability to add the bayonet/flash light.
19 comments
anyway, great job! really looking forward for the progress of this! :DDD
https://www.youtube.com/watch?v=JPYOxjneuCE