About this image
This is an image from a FO4 mod I'm working on called Weapon Addition and Replacement Suite (WARS).
The WIP thread can be found here.
The vanilla "Submachine Gun" art assets are... well, I won't mince words; they're somewhat misshapen, inaccurate and ugly. Fortunately, sgtbarney kindly contributed some much better - and much more true-to-life - meshes for me to include in WARS, replacing the vanilla SMG assets. I adapted them for use in FO4 (making some minor changes and additions in the process) and gave them some textures.
Here's a comparison between the basic Thompson and a fully-modified one.
The vanilla SMG is full-auto only, but WARS makes semi-auto and select-fire Thompsons possible, with the weapon name changing dynamically between "Thompson Carbine" and "Thompson Submachine Gun" as appropriate.
The vanilla "Short Stock" has been replaced with simply "No Stock" - since there's no such thing as the former as far as I know, while the latter is as simple as removing the stock. The "Recoil Stock" (again, no such thing for the Thompson as far as I know) has been removed in favour of a separate "Recoil Pad" weapon mod.
The standard horizontal fore-grip is now on its own weapon mod slot and can be swapped out for the iconic Thompson vertical fore-grip.
There are now four magazine options: 20 and 30 round stick mags, plus 50 and 100 round drum mags. No "quick-eject" magazines (none in WARS at all for that matter). If you want a faster reload, you'll need to use one of the stick mags.
14 comments
By the way, the Thompson will have like a "MP5" role in-game? How's it integrated into the mod?
The Thompson will have a "Thompson" role in-game. This is replacing the vanilla SMG. I've given it some new weapon mods and changed its stats/behaviour a bit - this is along with similar changes to the game's weapons generally.
Considering that there will be the Skorpion and the Ar15 variants...
Guys;
The wars wip is a complete replacement suit btw, I think ;)