Fallout 4
ClairesBeltRetex_Specular

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Hengebobs

About this image

This is a replacement of the Specular Map for the "belt/holster" on the Claire Redfield mesh. I use the "holster belt" off the Claire Redfield mesh in alot of my personal mashups because I like the way it looks, but the low detail of the texture was driving me nuts, so, I rebuilt the texture from scratch...

2 comments

  1. R999Man
    R999Man
    • member
    • 0 kudos
    You got "Specular map", but where is Glossiness map.
    Also seem like you didn't "rebuilt the texture from scratch", just like you took 1 of 3 channel out of diffuse map (or grayscale the diffuse map) then edit it. This technique might be right when diffuse map didn't got any light baked in it.
  2. Hengebobs
    Hengebobs
    • member
    • 75 kudos
    I figured I'd post it this way for anyone that wanted to use it. Obviously, you'd have to convert it back to a .dds file and drop it into the textures\Armor\Claire\belt_s.dds